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- Rytech2
- Emulator
- 3CeAM
=General
*Updated the ranking type table.
*Cleaned and organized the ITEMID table.
*Added the itemid_is_holy_bullet check.
-This checks for equipped holy bullets.
*Added the status_calc_aspd_amount function.
-This allows for adjusting ASPD by a fixed amount through status's.
-You can do fixed increases and decreases with the function as well.
-Note: Keep in mind that it follows the same exact fixed ASPD
-adjustment mechanics like the item bonus does. Items and status's
-that changes ASPD by a percent (rate) will alter the fixed amount.
-This is normal and is also normal on official server's as well.
=Skills
*RL_P_ALTER
*RL_HEAT_BARREL
-Added support for these skills.
Forgot to put in the log....
*RK_FIGHTINGSPIRIT
-Now increases ASPD by a fixed amount instead of a percentage.
*Updated the ranking type table.
*Cleaned and organized the ITEMID table.
*Added the itemid_is_holy_bullet check.
-This checks for equipped holy bullets.
*Added the status_calc_aspd_amount function.
-This allows for adjusting ASPD by a fixed amount through status's.
-You can do fixed increases and decreases with the function as well.
-Note: Keep in mind that it follows the same exact fixed ASPD
-adjustment mechanics like the item bonus does. Items and status's
-that changes ASPD by a percent (rate) will alter the fixed amount.
-This is normal and is also normal on official server's as well.
=Skills
*RL_P_ALTER
*RL_HEAT_BARREL
-Added support for these skills.
Forgot to put in the log....
*RK_FIGHTINGSPIRIT
-Now increases ASPD by a fixed amount instead of a percentage.
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