- Messages
- 589
- Points
- 0
- Github
- Rytech2
- Emulator
- 3CeAM
=General
*Added the "rageball" command.
-It does what it sounds like. Summons Royal Guard's rage spheres.
*Fixed a number of issues caused by monsters/clones when they use
-3rd job and other renewal era skills. This should stop crashes
-from happening on skills with casters weight / cart weight checks
-and spirit sphere checks. It also fixes issues with learned skill
-level checks for them so they will use the skill's highest
-possible level to maximize the skill's damage/effects as if a
-player used it.
*Recoded the ZC_MILLENNIUMSHIELD packet.
*Recoded the entire rage sphere system.
-This fixed a few issues that existed for far too long.
-Now the sphere's will display properly on screen refresh,
-appear to players walking within range of another player with
-rage spheres, and players who warp to another map.
-It also fixes invalid/lost timer issues caused by unknown means.
-Finally it also fixes the handling of the spheres on GM's during skill use.
*Added a few status tags.
=Skills
*RA_WUGDASH
*Fixed a issue where the caster's weight affected the damage formula incorrectly.
-Fixed a issue where the bonus damage from Tooth of Wug was not being applied.
*RA_WUGSTRIKE
-Skill name is no longer yelled out when autocasted through regular attacks.
*NC_POWERSWING
-Fixed a issue where it autocasted Axe Boomerang when you don't have it learned.
*LG_FORCEOFVANGUARD
-Chance of getting rage spheres now applies to all damage types.
*LG_RAGEBURST
-Recoded the skill.
*SR_RAMPAGEBLASTER
-Damage formula updated.
*SR_KNUCKLEARROW
-Damage formula updated to official for use on players and monsters.
*SR_GENTLETOUCH_ENERGYGAIN
-Chance of getting spirit spheres now applies to all damage types.
*WM_DEADHILLHERE
-Now flagged as a magic skill.
*GN_CART_TORNADO
-Increased caster's STR effect limit to 130.
*Added the "rageball" command.
-It does what it sounds like. Summons Royal Guard's rage spheres.
*Fixed a number of issues caused by monsters/clones when they use
-3rd job and other renewal era skills. This should stop crashes
-from happening on skills with casters weight / cart weight checks
-and spirit sphere checks. It also fixes issues with learned skill
-level checks for them so they will use the skill's highest
-possible level to maximize the skill's damage/effects as if a
-player used it.
*Recoded the ZC_MILLENNIUMSHIELD packet.
*Recoded the entire rage sphere system.
-This fixed a few issues that existed for far too long.
-Now the sphere's will display properly on screen refresh,
-appear to players walking within range of another player with
-rage spheres, and players who warp to another map.
-It also fixes invalid/lost timer issues caused by unknown means.
-Finally it also fixes the handling of the spheres on GM's during skill use.
*Added a few status tags.
=Skills
*RA_WUGDASH
*Fixed a issue where the caster's weight affected the damage formula incorrectly.
-Fixed a issue where the bonus damage from Tooth of Wug was not being applied.
*RA_WUGSTRIKE
-Skill name is no longer yelled out when autocasted through regular attacks.
*NC_POWERSWING
-Fixed a issue where it autocasted Axe Boomerang when you don't have it learned.
*LG_FORCEOFVANGUARD
-Chance of getting rage spheres now applies to all damage types.
*LG_RAGEBURST
-Recoded the skill.
*SR_RAMPAGEBLASTER
-Damage formula updated.
*SR_KNUCKLEARROW
-Damage formula updated to official for use on players and monsters.
*SR_GENTLETOUCH_ENERGYGAIN
-Chance of getting spirit spheres now applies to all damage types.
*WM_DEADHILLHERE
-Now flagged as a magic skill.
*GN_CART_TORNADO
-Increased caster's STR effect limit to 130.