- Messages
- 589
- Points
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- Github
- Rytech2
- Emulator
- 3CeAM
=General
*cooldown_rate
*min_skill_cooldown_limit
*no_skill_cooldown
+Added these config settings to the skill.conf file.
*clif_spdamage
+Added seprate function for the ZC_NOTIFY_ACT3 packet.
-This packet is mainly used for displaying SP damage and not HP damage.
-The ZC_NOTIFY_ACT2 packet is confirmed still used for HP damage.
*Fixed a issue where some status's that deal damage and shows it will not show
the damage done on the enemy if its a killing blow.
*Autocasted skills will no longer trigger a cooldown on renewal era skills.
*skill_cooldownfix
+Added support for this function.
-This function is kinda like skill_delayfix, but for cooldowns.
-At the moment its functional enough to allow cooldown time adjustments through
-status's but will be updated later to work with equip bonuses.
=Skills
*LG_BANDING
+Fixed a issue where using the skill under certain conditions would crash the server.
*WM_METALICSOUND
+Fixed a issue where it didn't deal bonus damage on sleeping targets.
+Now displays SP damage as blue numbers.
*SJ_SUNSTANCE
*SJ_LUNARSTANCE
*SJ_STARSTANCE
*SJ_UNIVERSESTANCE
+Switching or disabling stances now removes status's given from skills exclusive
-to the previously active stance.
*SJ_GRAVITYCONTROL
*SJ_BOOKOFDIMENSION
*Added full support for these skills.
*SJ_NOVAEXPLOSING
+Recoded the skill.
+Damage is now fully fixed and not reduceable.
+Damage is now only blockable with Safety Wall / Millennium Shield / Defense Spehre.
+Damage is no longer affected by anger skills on hated targets.
+Now gives a penalty after use that blocks skill usage for 2 seconds.
*SJ_BOOKOFCREATINGSTAR
+Recoded the skill.
+Now reduces movement speed and deals damage for as long as the enemy is standing
-in the AoE.
*SJ_PROMINENCEKICK
+Now deals 2 hits.
-The first hit is the main damage. The second hit is the 100% fire damage.
*SP_SOULDIVISION
+Adjusted map check code.
*SP_SOULEXPLOSION
+Now only usable in PVP type maps.
*GN_ILLUSIONDOPING
+Fixed a issue where casting the skill didn't require alcohol.
*cooldown_rate
*min_skill_cooldown_limit
*no_skill_cooldown
+Added these config settings to the skill.conf file.
*clif_spdamage
+Added seprate function for the ZC_NOTIFY_ACT3 packet.
-This packet is mainly used for displaying SP damage and not HP damage.
-The ZC_NOTIFY_ACT2 packet is confirmed still used for HP damage.
*Fixed a issue where some status's that deal damage and shows it will not show
the damage done on the enemy if its a killing blow.
*Autocasted skills will no longer trigger a cooldown on renewal era skills.
*skill_cooldownfix
+Added support for this function.
-This function is kinda like skill_delayfix, but for cooldowns.
-At the moment its functional enough to allow cooldown time adjustments through
-status's but will be updated later to work with equip bonuses.
=Skills
*LG_BANDING
+Fixed a issue where using the skill under certain conditions would crash the server.
*WM_METALICSOUND
+Fixed a issue where it didn't deal bonus damage on sleeping targets.
+Now displays SP damage as blue numbers.
*SJ_SUNSTANCE
*SJ_LUNARSTANCE
*SJ_STARSTANCE
*SJ_UNIVERSESTANCE
+Switching or disabling stances now removes status's given from skills exclusive
-to the previously active stance.
*SJ_GRAVITYCONTROL
*SJ_BOOKOFDIMENSION
*Added full support for these skills.
*SJ_NOVAEXPLOSING
+Recoded the skill.
+Damage is now fully fixed and not reduceable.
+Damage is now only blockable with Safety Wall / Millennium Shield / Defense Spehre.
+Damage is no longer affected by anger skills on hated targets.
+Now gives a penalty after use that blocks skill usage for 2 seconds.
*SJ_BOOKOFCREATINGSTAR
+Recoded the skill.
+Now reduces movement speed and deals damage for as long as the enemy is standing
-in the AoE.
*SJ_PROMINENCEKICK
+Now deals 2 hits.
-The first hit is the main damage. The second hit is the 100% fire damage.
*SP_SOULDIVISION
+Adjusted map check code.
*SP_SOULEXPLOSION
+Now only usable in PVP type maps.
*GN_ILLUSIONDOPING
+Fixed a issue where casting the skill didn't require alcohol.