- Messages
- 589
- Points
- 0
- Github
- Rytech2
- Emulator
- 3CeAM
=General
*Fixed a issue that can cause clients to crash on map load or cause lua errors.
=This was caused by the ALL_QUEST_LIST3 packet. I was unaware of how much its
-structure can change depending on the number of objectives detected.
-Big thanks to 4144 for explaining to me how it works.
-
-Note: Players will still experience lua errors when quests like the endless
-tower (ID's 60200 and 60201 for example or anything in the 60k range) is
-active. This is not a packet issue.
*Fixed a issue that can cause clients to crash on map load or cause lua errors.
=This was caused by the ALL_QUEST_LIST3 packet. I was unaware of how much its
-structure can change depending on the number of objectives detected.
-Big thanks to 4144 for explaining to me how it works.
-
-Note: Players will still experience lua errors when quests like the endless
-tower (ID's 60200 and 60201 for example or anything in the 60k range) is
-active. This is not a packet issue.