Random monster respawn size.

Thunderbolt

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Thunderbolt
I need some event for boss monster.

Random respawn size Big, Normal, Small.

exsample. Angeling

pay_fild04,0,0,0,0 monster Angeling 1096,1,3600000,1800000,1


How to edit random respawn size.

Code:
<map name>,<x>,<y>,<xs>,<ys>%TAB%monster%TAB%<monster name>%TAB%<mob id>,<amount>,<delay1>,<delay2>,<event>{,<mob size>,<mob ai>}
 
Last edited by a moderator:
I think you can use

@monster <monster name/ID> {<amount>}@monstersmall <monster name/ID> {<amount>}@monsterbig <monster name/ID> {<amount>}Spawns the specified monster.If an amount is given, that number will be spawned.Additionally, monster size can be adjusted.
add it to your script.

 
I think you can use

@monster <monster name/ID> {<amount>}@monstersmall <monster name/ID> {<amount>}@monsterbig <monster name/ID> {<amount>}Spawns the specified monster.If an amount is given, that number will be spawned.Additionally, monster size can be adjusted.
add it to your script.
yes i know. but i want random respawn size.

how to edit random Angeling size respawn on this code

Code:
pay_fild04,0,0,0,0	monster	Angeling	1096,1,3600000,1800000,1
 
Last edited by a moderator:
random(1,3)

pay_fild04,0,0,0,0 monster Angeling Small 1096,1,3600000,1800000,1
pay_fild04,0,0,0,0 monster Angeling Normall  1096,1,3600000,1800000,1
pay_fild04,0,0,0,0 monster Angeling Big 1096,1,3600000,1800000,1

 
Last edited by a moderator:
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