REQ >On max level

@@mrlongshen

if( BaseLevel == 255 && JobLevel == 120 ) unequip <equipment slot>;
<equipment slot> has to be the slot where the equipment is applied.

Possible slots are:

Code:
EQI_HEAD_TOP (1)          - Upper head gearEQI_ARMOR (2)             - Armor (Where you keep your Jackets and Robes)EQI_HAND_L (3)            - What is in your Left hand.EQI_HAND_R (4)            - What is in your Right hand.EQI_GARMENT (5)           - The garment slot (Mufflers, Hoods, Manteaus)EQI_SHOES (6)             - What foot gear the player has on.EQI_ACC_L (7)             - Accessory 1.EQI_ACC_R (8)             - Accessory 2.EQI_HEAD_MID (9)          - Middle Headgear (masks and glasses)EQI_HEAD_LOW (10)         - Lower Headgear (beards, some masks)EQI_COSTUME_HEAD_LOW (11) - Lower Costume HeadgearEQI_COSTUME_HEAD_MID (12) - Middle Costume HeadgearEQI_COSTUME_HEAD_TOP (13) - Upper Costume HeadgearEQI_COSTUME_GARMENT (14)  - Costume GarmentEQI_SHADOW_ARMOR (15)     - Shadow ArmorEQI_SHADOW_WEAPON (16)    - Shadow WeaponEQI_SHADOW_SHIELD (17)    - Shadow ShieldEQI_SHADOW_SHOES (18)     - Shadow ShoesEQI_SHADOW_ACC_R (19)     - Shadow Accessory 2EQI_SHADOW_ACC_L (20)     - Shadow Accessory 1
 
@@mrlongshen

You also can use the according number. EQI_HEAD_TOP is a constant that is replaced with the according number anyway.
Thanks alot +2 for you 
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