[Solved]Browedit

leloush

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i just used global height edit about 30..below the ground and put some walls on it,, my water lvl is 5

and yet this is the result ingame, how to get rid of this?

thanks in advanced..
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Put water level at -100, raise the terrain and models up to the new level, and last, resave with browedit rev 558

 
thank you olrox, ill try it now.

 
Put water level at -100, raise the terrain and models up to the new level, and last, resave with browedit rev 558

@edit.. Olrox can i have a link for 558 rev of browedit? i cant find one by searching in google.. even in rathena..

@edit solved by saving by 586. cant find 558.. hmm. thank you so much olrox... borfs must know about this bug? at 620... i think

 
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He knows already about this. In fact he provided this way of fixing that
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oh. nvm
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  thank you very much for solving my little problem.. and thanks to borfs editor and syouji's guide too...

btw olrox, what would you recommend when it comes to global lighting like in a open field? i got no luck on doing this.. 
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The basic set would work

Global Light like:

1.0, 1.0, 1.0

45 degrees,

Shadows like:

0.7, 0.7, 0.7

Intensity: 0.35 ~ 0.5

 
The basic set would work

Global Light like:

1.0, 1.0, 1.0

45 degrees,

Shadows like:

0.7, 0.7, 0.7

Intensity: 0.35 ~ 0.5
thanks olrox...

last question if u dont mind..

how to make a map with a night and day? i tried to turn on the night via commands IG in the custom map but nothings happen..

this is my last question hope u dont mind 
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Look for:

conf/mapflag/night.txt

and add your custom map there to enable the night effect with @night

 
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