Sonic Blow Damage and Tag weapon

xxx69

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I am using PRE-RENEWAL.

I've noticed that after i switched from rathena to the latest hercules revision Sonic Blow Damage has been reduced. it really weakened its damage. even a non equipped enemy cannot be killed by sonic blow. Is this really part of Hercules update? if it is, can anyone help me to bring back the old damage of sonic blow?

My players also complaining that they cannot do the tag weapon anymore. for example, you cast a sonic blow using a infiltrator then suddenly switch into a status weapon like quadruple stormy knight card, enemy will take the damage from infiltrator and still get frozen. but in updated hercules status weapon switch does'nt work anymore. it also works in asura, Finger offensive and some other skills. Can you also help me bring back the tag weapon?

Please help me with these. My players are complaining couple of days now.

Thanks in advance!

 
1.
 db/pre-re/skill_db.txt

 136,-1,8,1,-1,0,0,10,-8,no,0,0,0,weapon,0, AS_SONICBLOW,Sonic Blow

  change to

 136,-1,8,1,-1,0,0,10,8,no,0,0,0,weapon,0, AS_SONICBLOW,Sonic Blow

2.

  maybe  the weapon switching behavior was not allow in official ,so hercules fix that bug
default_smile.png


 
1.

 db/pre-re/skill_db.txt

 136,-1,8,1,-1,0,0,10,-8,no,0,0,0,weapon,0, AS_SONICBLOW,Sonic Blow

  change to

 136,-1,8,1,-1,0,0,10,8,no,0,0,0,weapon,0, AS_SONICBLOW,Sonic Blow

2.

  maybe  the weapon switching behavior was not allow in official ,so hercules fix that bug
default_smile.png
I tried that. when i remove the - of 8 sonic blow becomes so strong.

 
I am using PRE-RENEWAL.

I've noticed that after i switched from rathena to the latest hercules revision Sonic Blow Damage has been reduced. it really weakened its damage. even a non equipped enemy cannot be killed by sonic blow. Is this really part of Hercules update? if it is, can anyone help me to bring back the old damage of sonic blow?

My players also complaining that they cannot do the tag weapon anymore. for example, you cast a sonic blow using a infiltrator then suddenly switch into a status weapon like quadruple stormy knight card, enemy will take the damage from infiltrator and still get frozen. but in updated hercules status weapon switch does'nt work anymore. it also works in asura, Finger offensive and some other skills. Can you also help me bring back the tag weapon?

Please help me with these. My players are complaining couple of days now.

Thanks in advance!
Hi,

Sonic Blow Bug:

http://herc.ws/board/tracker/issue-7933-sonic-blow/

Weapon Switch (Working as intended)

http://herc.ws/board/tracker/issue-7307-status-weapon-switch/?gopid=18154#entry18154

 
Last edited by a moderator:
I am using PRE-RENEWAL.

I've noticed that after i switched from rathena to the latest hercules revision Sonic Blow Damage has been reduced. it really weakened its damage. even a non equipped enemy cannot be killed by sonic blow. Is this really part of Hercules update? if it is, can anyone help me to bring back the old damage of sonic blow?

My players also complaining that they cannot do the tag weapon anymore. for example, you cast a sonic blow using a infiltrator then suddenly switch into a status weapon like quadruple stormy knight card, enemy will take the damage from infiltrator and still get frozen. but in updated hercules status weapon switch does'nt work anymore. it also works in asura, Finger offensive and some other skills. Can you also help me bring back the tag weapon?

Please help me with these. My players are complaining couple of days now.

Thanks in advance!
Hi,

Sonic Blow Bug:

http://herc.ws/board/tracker/issue-7933-sonic-blow/

Weapon Switch (Working as intended)

http://herc.ws/board/tracker/issue-7307-status-weapon-switch/?gopid=18154#entry18154
actually i read that topics already. i think the green highlights are the updates right? so you mean i need to replace those green highlights with the pink highlights?

 
1.

 db/pre-re/skill_db.txt

 136,-1,8,1,-1,0,0,10,-8,no,0,0,0,weapon,0, AS_SONICBLOW,Sonic Blow

  change to

 136,-1,8,1,-1,0,0,10,8,no,0,0,0,weapon,0, AS_SONICBLOW,Sonic Blow

2.

  maybe  the weapon switching behavior was not allow in official ,so hercules fix that bug
default_smile.png
I tried that. when i remove the - of 8 sonic blow becomes so strong.
Personally, the Sonic blow skill was  originally strong since Eathena emulator

 
Last edited by a moderator:
1.

 db/pre-re/skill_db.txt

 136,-1,8,1,-1,0,0,10,-8,no,0,0,0,weapon,0, AS_SONICBLOW,Sonic Blow

  change to

 136,-1,8,1,-1,0,0,10,8,no,0,0,0,weapon,0, AS_SONICBLOW,Sonic Blow

2.

  maybe  the weapon switching behavior was not allow in official ,so hercules fix that bug
default_smile.png
Hi, is this the fix for Sonic Blow bug?

 
1.

 db/pre-re/skill_db.txt

 136,-1,8,1,-1,0,0,10,-8,no,0,0,0,weapon,0, AS_SONICBLOW,Sonic Blow

  change to

 136,-1,8,1,-1,0,0,10,8,no,0,0,0,weapon,0, AS_SONICBLOW,Sonic Blow

2.

  maybe  the weapon switching behavior was not allow in official ,so hercules fix that bug
default_smile.png
Hi, is this the fix for Sonic Blow bug?
just a work around (revert it back) since the sonic blow behavior still not fully implemented

 
1.

 db/pre-re/skill_db.txt

 136,-1,8,1,-1,0,0,10,-8,no,0,0,0,weapon,0, AS_SONICBLOW,Sonic Blow

  change to

 136,-1,8,1,-1,0,0,10,8,no,0,0,0,weapon,0, AS_SONICBLOW,Sonic Blow

2.

  maybe  the weapon switching behavior was not allow in official ,so hercules fix that bug
default_smile.png
Hi, is this the fix for Sonic Blow bug?
nope,idk how the sonic blow formula in src works,

just make the damage like old pre behavior that we are used to

it's my custom modifiaction.
default_blush.png


 
1.

 db/pre-re/skill_db.txt

 136,-1,8,1,-1,0,0,10,-8,no,0,0,0,weapon,0, AS_SONICBLOW,Sonic Blow

  change to

 136,-1,8,1,-1,0,0,10,8,no,0,0,0,weapon,0, AS_SONICBLOW,Sonic Blow

2.

  maybe  the weapon switching behavior was not allow in official ,so hercules fix that bug
default_smile.png
Hi, is this the fix for Sonic Blow bug?
just a work around (revert it back) since the sonic blow behavior still not fully implemented
have you tried it? im afraid if i change anything it will cause a big problem. i wanna know if i will revert it it will surely back the old sonic blow damage

 
1.

 db/pre-re/skill_db.txt

 136,-1,8,1,-1,0,0,10,-8,no,0,0,0,weapon,0, AS_SONICBLOW,Sonic Blow

  change to

 136,-1,8,1,-1,0,0,10,8,no,0,0,0,weapon,0, AS_SONICBLOW,Sonic Blow

2.

  maybe  the weapon switching behavior was not allow in official ,so hercules fix that bug
default_smile.png
Hi, is this the fix for Sonic Blow bug?
just a work around (revert it back) since the sonic blow behavior still not fully implemented
have you tried it? im afraid if i change anything it will cause a big problem. i wanna know if i will revert it it will surely back the old sonic blow damage
as they said, the damage will be kinda back to pre-re but a bit stronger
default_tongue.png


 
I am using PRE-RENEWAL.

I've noticed that after i switched from rathena to the latest hercules revision Sonic Blow Damage has been reduced. it really weakened its damage. even a non equipped enemy cannot be killed by sonic blow. Is this really part of Hercules update? if it is, can anyone help me to bring back the old damage of sonic blow?

My players also complaining that they cannot do the tag weapon anymore. for example, you cast a sonic blow using a infiltrator then suddenly switch into a status weapon like quadruple stormy knight card, enemy will take the damage from infiltrator and still get frozen. but in updated hercules status weapon switch does'nt work anymore. it also works in asura, Finger offensive and some other skills. Can you also help me bring back the tag weapon?

Please help me with these. My players are complaining couple of days now.

Thanks in advance!
Hi! Fixed in https://github.com/HerculesWS/Hercules/commit/ac45ebca3e9537eca665ba042412ddc1e65e9f73

 
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