Pandaaa
New member
Found the problem...
it is on skill.c
a soul link modification for parrying skill of Lord Knight
heres the line
SKILL.C(Original)
if( require.weapon && !pc_check_weapontype(sd,require.weapon) ) {
clif->skill_fail(sd,skill_id,USESKILL_FAIL_THIS_WEAPON,0);
return 0;
}
SKILL.C(Mod for Parrying)
if( require.weapon && !pc_check_weapontype(sd,require.weapon) && skill_id == LK_PARRYING && !sd->sc.data[SC_SOULLINK] && !pc_check_weapontype(sd,2)) {
clif->skill_fail(sd,skill_id,USESKILL_FAIL_THIS_WEAPON,0);
return 0;
}
after compiling this parrying with one hand sword (soul linked) is working but the other skills of jobs are freely used without any weapon requirements.... revierting to the original skill.c backs to normal that requires weapons on specific skills
HELP ANYONE?
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it is on skill.c
a soul link modification for parrying skill of Lord Knight
heres the line
SKILL.C(Original)
if( require.weapon && !pc_check_weapontype(sd,require.weapon) ) {
clif->skill_fail(sd,skill_id,USESKILL_FAIL_THIS_WEAPON,0);
return 0;
}
SKILL.C(Mod for Parrying)
if( require.weapon && !pc_check_weapontype(sd,require.weapon) && skill_id == LK_PARRYING && !sd->sc.data[SC_SOULLINK] && !pc_check_weapontype(sd,2)) {
clif->skill_fail(sd,skill_id,USESKILL_FAIL_THIS_WEAPON,0);
return 0;
}
after compiling this parrying with one hand sword (soul linked) is working but the other skills of jobs are freely used without any weapon requirements.... revierting to the original skill.c backs to normal that requires weapons on specific skills
HELP ANYONE?
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