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So here's a cool script I made for a server long long time ago, it should work fine on Hercules as I've tested. Please do let me know if any bugs I'll try fixing them ASAP. Have fun~
What it does?
It's a Super Leveling instance where you will be warped to an instance for you and your party to level up. Mobs will spawn at a rate and level of your choice (selectable through an NPC in the dungeon),
there's a monster list for each level range configured in the script, feel free to edit the monsters per level
It also includes a Happy Hour with 50% bonus (default), to change find and configure .HappyHourBonusRate from 150 (150%) to your liking.
The current map used to create an instance is 1@mir, if you wish to change it just find 1@mir and replace every instance of it, it's simple.
SuperLeveling.txt - v1.2
- Fixed a slight misplacement of the Happy Hour npc variable.
- Fixed happy hour announcement command [Thanks AphrRO for pointing that out]
What it does?
It's a Super Leveling instance where you will be warped to an instance for you and your party to level up. Mobs will spawn at a rate and level of your choice (selectable through an NPC in the dungeon),
there's a monster list for each level range configured in the script, feel free to edit the monsters per level
It also includes a Happy Hour with 50% bonus (default), to change find and configure .HappyHourBonusRate from 150 (150%) to your liking.
The current map used to create an instance is 1@mir, if you wish to change it just find 1@mir and replace every instance of it, it's simple.
SuperLeveling.txt - v1.2
- Fixed a slight misplacement of the Happy Hour npc variable.
- Fixed happy hour announcement command [Thanks AphrRO for pointing that out]
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