Update *recovery script command

+1

kinda nice 
1f44d.png
 but what about a command to "kill" people in the same way as this script?
default_biggrin.png
currently we are stick to atcommands in order to kill a character :/

 
+1

kinda nice 
1f44d.png
 but what about a command to "kill" people in the same way as this script?
default_biggrin.png
currently we are stick to atcommands in order to kill a character :/
What about percentheal -100,0?

Not that I use reviving in scripting, I prefer to throw players out and see them start all over again if they die /gg

But still, nice idea
default_biggrin.png


 
+1

kinda nice 
1f44d.png
 but what about a command to "kill" people in the same way as this script?
default_biggrin.png
currently we are stick to atcommands in order to kill a character :/
What about percentheal -100,0?

Not that I use reviving in scripting, I prefer to throw players out and see them start all over again if they die /gg

But still, nice idea
default_biggrin.png

+1

kinda nice
1f44d.png
but what about a command to "kill" people in the same way as this script?
default_biggrin.png
currently we are stick to atcommands in order to kill a character :/
or what about unitkill ?
>*unitkill <GID>;

This command will kill a <GID>.
I mean something that would kill the whole party, guild, area, etc, just like this command parameter
default_smile.png


 
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