[w0w] Prt_Filds Restyling

w0wZukuBg

New member
Messages
49
Points
0
Emulator
eAthena
Hello and hi!) I show you the next half-ready project) Now I tried to update
the appearance of the locations around the Prontera, as it were in episode 16.
Bad or not - you decide. This project is the subpart of a larger update of
locations, of which I will report later .​

.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.

To view this content we will need your consent to set third party cookies.
For more detailed information, see our cookies page.

All models of trees, bushes, and bridges are replaced by new ones from new
episodes. A custom texture is created that differs from the new standard
with a higher brightness and which is more in tune with the old texture.
And everywhere were planted hundreds of all kinds of flowers, which only
could find in the models. Now I can not imagine the field without this small update ¬3¬

SnsMXYO.png

Old - standart texture
Test - the texture received in the process of improvement
New - the best result that could be identified among dozens variants of brightness and intencity changing by 1% ^O^

At the moment, half of the Prontera maps are ready, and the combined textures of the locations of Morroc and Prontera are made.

 
Back
Top