Hi Dastgir,![]()
File Name: Warp Hit DelayFile Submitter: Dastgir
File Submitted: 12 Jan 2015
File Category: Plugins
It is warp delay plugin
Once you get a hit(not a miss) , you will be attached by a timer of x seconds, only after that you will be able to warp(be it be any wings,warp command,go command, npc or skill)
You can have a battle_config on any of the files in conf/battle/ with
warp_delay_mob: Seconds*1000warp_delay_pet: Seconds*1000warp_delay_homun: Seconds*1000warp_delay_merc: Seconds*1000warp_delay: Seconds*1000 //(For All Other Hits except mob/pet/homunc/merc)
Building Plugin for Linux: http://herc.ws/wiki/Building_HPM_Plugin_for_gcc
Building Plugin for Windows: http://herc.ws/wiki/Building_HPM_Plugin_for_MSVC
P.S: You need HPMHooking Enabled.
Click here to download this file
There's a bug when you just got hit after dying.
When you try to press the "return to save point" button 2~3 seconds after dying, you will gain some HP but you're still dead. And monsters can still attack you and you will die again even if you're already dead. Pressing the "return to savepoint" button doesn't allow you to go back to your save point, you still need to wait for 5 seconds after dying.
I think you should disable warp hit delay when you're already dead.