Hello. Trying to figure out what went wrong here. I have a eAthena script that I want to work with Herc, it works well except for this part.
The issue is that as soon as one player enter the waiting room, he gets warped. While I've set the required players to 3. I don't want anyone to warp until the room has 3 players.
Is it not compitable with Hercules? And if not, how can I make it so? Thank you!
The issue is that as soon as one player enter the waiting room, he gets warped. While I've set the required players to 3. I don't want anyone to warp until the room has 3 players.
Is it not compitable with Hercules? And if not, how can I make it so? Thank you!
Code:
//Waiting Roomquiz_00,58,38,4 script Guard 765,{ end; OnInit: waitingroom "Waiting Room",3,"Guard::OnWarp",1; end; OnWarp: warpwaitingpc "arena",150,135,3; disablewaitingroomevent; donpcevent "nArena::OnStart"; end; OnStart: enablewaitingroomevent; end;}