Where to add something for before skill begins casting?

bWolfie

I'm the man
Messages
850
Points
0
Location
Alberta, Midgard
Github
bWolfie
Emulator
I have a clif->message I want to display in chat when a character begins casting a certain skill:

clif->message(sd->fd, "Starting now!");


I want this to occur before the user starts casting the skill. I.e. order:
1. Player uses skill.
2. Player receives message in chat "Starting now!".
3. Player begins casting skill.

 
Probably in the clif_parse_UseSkill* functions in clif.c. 

 
Back
Top