So I added a custom item... The script works fine, but everything in the game became an apple and I never saw the actual sprite working.
Those are my lines in ItemInfo.lua:
[77001] = {
unidentifiedDisplayName = "Pegasus",
unidentifiedResourceName = "Pegasus",
unidentifiedDescriptionName = { "Pegasus" },
identifiedDisplayName = "Pegasus",
identifiedResourceName = "pegasus",
identifiedDescriptionName = {"Pegasus"},
slotCount = 4,
ClassNum = 20000
},
I also tried these:
identifiedResourceName = pegasus,
identifiedResourceName = "Pegasus",
identifiedResourceName = "PEGASUS",
Those are the files on data.grf:

Where am I wrong?
Those are my lines in ItemInfo.lua:
[77001] = {
unidentifiedDisplayName = "Pegasus",
unidentifiedResourceName = "Pegasus",
unidentifiedDescriptionName = { "Pegasus" },
identifiedDisplayName = "Pegasus",
identifiedResourceName = "pegasus",
identifiedDescriptionName = {"Pegasus"},
slotCount = 4,
ClassNum = 20000
},
I also tried these:
identifiedResourceName = pegasus,
identifiedResourceName = "Pegasus",
identifiedResourceName = "PEGASUS",
Those are the files on data.grf:

Where am I wrong?

