Royal Guard Skill

Myth

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How to reduce OVERBRAND skill?

How to add damage of exceed break?

 
How to reduce OVERBRAND skill?

How to add damage of exceed break?
Overbrand: src/map/battle.c find:

case LG_OVERBRAND: skillratio += -100 + 400 * skill_lv + (pc->checkskill(sd,CR_SPEARQUICKEN) * 30); RE_LVL_DMOD(100); break;

Adjust to your liking.

Exceed break Im not so sure of.. =/

 
status.c

change this:

Code:
val1 *= 150; // 150 * skill_lv
Code:
  	 case SC_EXEEDBREAK:            val1 *= 150; // 150 * skill_lv            if( sd && sd->inventory_data[sd->equip_index[EQI_HAND_R]] ) {  // Chars.                val1 += (sd->inventory_data[sd->equip_index[EQI_HAND_R]]->weight/10 * sd->inventory_data[sd->equip_index[EQI_HAND_R]]->wlv * iStatus->get_lv(bl) / 100);                val1 += 15 * (sd ? sd->status.job_level:50) + 100;            }            else    // Mobs                val1 += (400 * iStatus->get_lv(bl) / 100) + (15 * (iStatus->get_lv(bl) / 2));    // About 1138% at mob_lvl 99. Is an aproximation to a standard weapon. [pakpil]            break;
 
Last edited by a moderator:
How to reduce OVERBRAND skill?

How to add damage of exceed break?
Overbrand: src/map/battle.c find:

case LG_OVERBRAND: skillratio += -100 + 400 * skill_lv + (pc->checkskill(sd,CR_SPEARQUICKEN) * 30); RE_LVL_DMOD(100); break;

Adjust to your liking.

Exceed break Im not so sure of.. =/
ill edit 100+400 right?

 
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