please read the whole file// When the master attacks a monster, whether or not the pet will also attack. (Note 1)
pet_attack_support: no
// When the master receives damage from the monster, whether or not the pet attacks back. (Note 1)
pet_damage_support: no
thanksset it up on conf/battle/pet.conf![]()
please read the whole file// When the master attacks a monster, whether or not the pet will also attack. (Note 1)
pet_attack_support: no
// When the master receives damage from the monster, whether or not the pet attacks back. (Note 1)
pet_damage_support: no![]()
still does not attackset it up on conf/battle/pet.conf![]()
please read the whole file// When the master attacks a monster, whether or not the pet will also attack. (Note 1)
pet_attack_support: no
// When the master receives damage from the monster, whether or not the pet attacks back. (Note 1)
pet_damage_support: no![]()
it will attack, if you only read the whole setup, you will understand whyplease read the whole file![]()
// Rate for catching pets (Note 2)pet_catch_rate: 80// Can you name a pet more then once? (Note 1)pet_rename: no// The rate a pet will get friendly by feeding it. (Note 2)pet_friendly_rate: 100// The rate at which a pet will become hungry. (Note 2)pet_hungry_delay_rate: 80// If your pet is hungry by how much will the friendlyness decrease by. (Default is 5)// Note: The friendlyness is 0-1000 total, at 0 the pet runs away.pet_hungry_friendly_decrease: 5// Does the pet need its equipment before it does its skill? (Note 1)pet_equip_required: no// When the master attacks a monster, whether or not the pet will also attack. (Note 1)pet_attack_support: yes// When the master receives damage from the monster, whether or not the pet attacks back. (Note 1)pet_damage_support: no// Minimum intimacy necessary for a pet to support their master. Default is 900 // (intimacy goes from 0 to 1000). At this minimum, support rate is 50% of pet's normal value.// At max (1000) support rate is 150%.pet_support_min_friendly: 950// Same as above, but this is to use the pet_script field with official pet abilities.pet_equip_min_friendly: 950// Whether or not the pet's will use skills. (Note 1)// Note: Offensive pet skills need at least pet_attack_support or // pet_damage_support to work (they trigger while the pet is attacking).pet_status_support: yes// Rate at which a pet will support it's owner in battle. (Note 2)// Affects pet_attack_support & pet_damage_support.pet_support_rate: 100// Does the pets owner receive exp from the pets damage?pet_attack_exp_to_master: no// The rate exp. is gained from the pet attacking monsterspet_attack_exp_rate: 100// Pet leveling system. Use 0 to disable (default).// When enabled, a pet's level is a fixed % of the master's. (Note 2)// If 200%, pet has double level, if 50% pet has half your level, etc.pet_lv_rate: 50// When pet leveling is enabled, what is the max stats for pets?pet_max_stats: 99// When pet leveling is enabled, these are the imposed caps on// min/max damage. Note that these only cap atk1 and atk2, if you // enable pet_str, their max damage is then their base_atk + pet_max_atk2pet_max_atk1: 1000pet_max_atk2: 2500// Are pets disabled during Guild Wars?// If set to yes, pets are automatically returned to egg when entering castles during WoE times// and hatching is forbidden within as well.pet_disable_in_gvg: noit will attack, if you only read the whole setup, you will understand whyplease read the whole file![]()
![]()
I'm pretty sure you missed some setup.
make it max, try to set it to 1000.// Minimum intimacy necessary for a pet to support their master. Default is 900// (intimacy goes from 0 to 1000). At this minimum, support rate is 50% of pet's normal value.
// At max (1000) support rate is 150%.
pet_support_min_friendly: 950
// Same as above, but this is to use the pet_script field with official pet abilities.
pet_equip_min_friendly: 950
but i got warning message on console:make it max, try to set it to 1000.// Minimum intimacy necessary for a pet to support their master. Default is 900// (intimacy goes from 0 to 1000). At this minimum, support rate is 50% of pet's normal value.
// At max (1000) support rate is 150%.
pet_support_min_friendly: 950
// Same as above, but this is to use the pet_script field with official pet abilities.
pet_equip_min_friendly: 950
it will work sometime![]()
replace 950 to 1000 then recompile..{ "pet_support_min_friendly", &battle_config.pet_support_min_friendly, 900, 0, 950, },
{ "pet_equip_min_friendly", &battle_config.pet_equip_min_friendly, 900, 0, 950, },
// Whether or not the pet's will use skills. (Note 1)
// Note: Offensive pet skills need at least pet_attack_support or
// pet_damage_support to work (they trigger while the pet is attacking).
pet_status_support: yes
// Rate at which a pet will support it's owner in battle. (Note 2)
// Affects pet_attack_support & pet_damage_support.
pet_support_rate: 1000 //<-- set to 1000
i already did.. no error/warning in consolein src/map/battle.c
replace 950 to 1000 then recompile..{ "pet_support_min_friendly", &battle_config.pet_support_min_friendly, 900, 0, 950, },
{ "pet_equip_min_friendly", &battle_config.pet_equip_min_friendly, 900, 0, 950, },
and also increase this
>
// Whether or not the pet's will use skills. (Note 1)
// Note: Offensive pet skills need at least pet_attack_support or
// pet_damage_support to work (they trigger while the pet is attacking).
pet_status_support: yes
// Rate at which a pet will support it's owner in battle. (Note 2)
// Affects pet_attack_support & pet_damage_support.
pet_support_rate: 1000 //<-- set to 1000
set up to yes also// When the master receives damage from the monster, whether or not the pet attacks back. (Note 1)
pet_damage_support: no //<-yes
type @petfriendly 1000 in your server// Minimum intimacy necessary for a pet to support their master. Default is 900
// (intimacy goes from 0 to 1000). At this minimum, support rate is 50% of pet's normal value.
// At max (1000) support rate is 150%.
pet_support_min_friendly: 950
// Same as above, but this is to use the pet_script field with official pet abilities.
pet_equip_min_friendly: 950
i have this :^ im sorry my bad, revert it to the original 950 then recompile. I test the setup with 900 and it does attack :/
set up to yes also// When the master receives damage from the monster, whether or not the pet attacks back. (Note 1)pet_damage_support: no //<-yes
in this setting, your pet must be LOYAL
type @petfriendly 1000 in your server>>>
// Minimum intimacy necessary for a pet to support their master. Default is 900// (intimacy goes from 0 to 1000). At this minimum, support rate is 50% of pet's normal value.
// At max (1000) support rate is 150%.
pet_support_min_friendly: 950
// Same as above, but this is to use the pet_script field with official pet abilities.
pet_equip_min_friendly: 950
I'm sorry about my answer lately, I haven't notice that this setup is for Pet Intimacy,
//--------------------------------------------------------------// Hercules Battle Configuration File// Originally Translated by Peter Kieser <[email protected]>// Made in to plainer English by Ancyker//--------------------------------------------------------------// Note 1: Value is a config switch (on/off, yes/no or 1/0)// Note 2: Value is in percents (100 means 100%)// Note 3: Value is a bit field. If no description is given,// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)//--------------------------------------------------------------// Rate for catching pets (Note 2)pet_catch_rate: 80// Can you name a pet more then once? (Note 1)pet_rename: no// The rate a pet will get friendly by feeding it. (Note 2)pet_friendly_rate: 100// The rate at which a pet will become hungry. (Note 2)pet_hungry_delay_rate: 80// If your pet is hungry by how much will the friendlyness decrease by. (Default is 5)// Note: The friendlyness is 0-1000 total, at 0 the pet runs away.pet_hungry_friendly_decrease: 5// Does the pet need its equipment before it does its skill? (Note 1)pet_equip_required: no// When the master attacks a monster, whether or not the pet will also attack. (Note 1)pet_attack_support: yes// When the master receives damage from the monster, whether or not the pet attacks back. (Note 1)pet_damage_support: yes// Minimum intimacy necessary for a pet to support their master. Default is 900 // (intimacy goes from 0 to 1000). At this minimum, support rate is 50% of pet's normal value.// At max (1000) support rate is 150%.pet_support_min_friendly: 950// Same as above, but this is to use the pet_script field with official pet abilities.pet_equip_min_friendly: 950// Whether or not the pet's will use skills. (Note 1)// Note: Offensive pet skills need at least pet_attack_support or // pet_damage_support to work (they trigger while the pet is attacking).pet_status_support: yes// Rate at which a pet will support it's owner in battle. (Note 2)// Affects pet_attack_support & pet_damage_support.pet_support_rate: 100// Does the pets owner receive exp from the pets damage?pet_attack_exp_to_master: no// The rate exp. is gained from the pet attacking monsterspet_attack_exp_rate: 100// Pet leveling system. Use 0 to disable (default).// When enabled, a pet's level is a fixed % of the master's. (Note 2)// If 200%, pet has double level, if 50% pet has half your level, etc.pet_lv_rate: 50// When pet leveling is enabled, what is the max stats for pets?pet_max_stats: 99// When pet leveling is enabled, these are the imposed caps on// min/max damage. Note that these only cap atk1 and atk2, if you // enable pet_str, their max damage is then their base_atk + pet_max_atk2pet_max_atk1: 1000pet_max_atk2: 2500// Are pets disabled during Guild Wars?// If set to yes, pets are automatically returned to egg when entering castles during WoE times// and hatching is forbidden within as well.pet_disable_in_gvg: no

//--------------------------------------------------------------// Hercules Battle Configuration File// Originally Translated by Peter Kieser <[email protected]>// Made in to plainer English by Ancyker//--------------------------------------------------------------// Note 1: Value is a config switch (on/off, yes/no or 1/0)// Note 2: Value is in percents (100 means 100%)// Note 3: Value is a bit field. If no description is given,// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)//--------------------------------------------------------------// Rate for catching pets (Note 2)pet_catch_rate: 100// Can you name a pet more then once? (Note 1)pet_rename: no// The rate a pet will get friendly by feeding it. (Note 2)pet_friendly_rate: 100// The rate at which a pet will become hungry. (Note 2)pet_hungry_delay_rate: 100// If your pet is hungry by how much will the friendlyness decrease by. (Default is 5)// Note: The friendlyness is 0-1000 total, at 0 the pet runs away.pet_hungry_friendly_decrease: 5// Does the pet need its equipment before it does its skill? (Note 1)pet_equip_required: yes// When the master attacks a monster, whether or not the pet will also attack. (Note 1)pet_attack_support: yes// When the master receives damage from the monster, whether or not the pet attacks back. (Note 1)pet_damage_support: yes// Minimum intimacy necessary for a pet to support their master. Default is 900 // (intimacy goes from 0 to 1000). At this minimum, support rate is 50% of pet's normal value.// At max (1000) support rate is 150%.pet_support_min_friendly: 100// Same as above, but this is to use the pet_script field with official pet abilities.pet_equip_min_friendly: 100// Whether or not the pet's will use skills. (Note 1)// Note: Offensive pet skills need at least pet_attack_support or // pet_damage_support to work (they trigger while the pet is attacking).pet_status_support: yes// Rate at which a pet will support it's owner in battle. (Note 2)// Affects pet_attack_support & pet_damage_support.pet_support_rate: 1000// Does the pets owner receive exp from the pets damage?pet_attack_exp_to_master: no// The rate exp. is gained from the pet attacking monsterspet_attack_exp_rate: 100// Pet leveling system. Use 0 to disable (default).// When enabled, a pet's level is a fixed % of the master's. (Note 2)// If 200%, pet has double level, if 50% pet has half your level, etc.pet_lv_rate: 0// When pet leveling is enabled, what is the max stats for pets?pet_max_stats: 99// When pet leveling is enabled, these are the imposed caps on// min/max damage. Note that these only cap atk1 and atk2, if you // enable pet_str, their max damage is then their base_atk + pet_max_atk2pet_max_atk1: 500pet_max_atk2: 1000// Are pets disabled during Guild Wars?// If set to yes, pets are automatically returned to egg when entering castles during WoE times// and hatching is forbidden within as well.pet_disable_in_gvg: no
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