Thank you very muchmob.c
if(battle_config.zeny_from_mobs && md->level) { // zeny calculation moblv + random moblv [Valaris] zeny=(int) ((md->level+rnd()%md->level)*per*bonus/100.); if(md->db->mexp > 0) zeny*=rnd()%250; }
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how to set the rate ? which one should be adjust ?Yes it can be used.this method can be used anymore?
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