You can't set the accessory lua files without using the "manage view id automatically" option. The table associations get broken otherwise.It's working perfectly now, thank you!
EDIT: Actually, I'm trying to add more items now and they're still not being added on the accname or accessoryid.lua
At some point it did actually add 1 item on the accname only, nothing on the other file but I can't make it do it again. It's not even modifying the files when I save.
It's working on all the txt files for displayname, desc and resname, they're edited correctly.
Edit : I could add a way to edit the lua files directly from the interface however, but you'd still have to enter them manually.
The links are back up (except for the main page's description). The link on mediafire changed for some reason, this usually doesn't happen!I can't download the 1.0.9.4![]()
The link is down?
Alright, tested it with a server and it's indeed causing issues. Use the previous trick I mentionned before, to forcibly rewrite the entire tables.Found something else, it seems hercules is not recognizing state and target as numbers and I can't find these manually in the file since it doesn't say which line it is...
Select all items in the list (Ctrl-A), copy them in a text format (Ctrl-C) and paste them (Ctrl-V). You can achieve the same from Edit > Add item from raw db lines, and copy your mob_skill_db.txt. Only do this after loading the tables (Edit > Reload databases).
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