It says, 'No Stack'.@@Kong
Could you possibly manage to post gdb core dump??
So it would help me more to pinpoint the issue
Its been saved as name "core".Hmm.. I will try to reproduce it again and will be fixed in coming hoursIt says, 'No Stack'. I tried to disable the Auraset plugin and it let my character login with no map crash@@Kong
Could you possibly manage to post gdb core dump??
So it would help me more to pinpoint the issueWhere is the core dump being saved in hercules? i can't seem to find it.![]()
Still can't find it..Its been saved as name "core".Hmm.. I will try to reproduce it again and will be fixed in coming hoursIt says, 'No Stack'. I tried to disable the Auraset plugin and it let my character login with no map crash@@Kong
Could you possibly manage to post gdb core dump??
So it would help me more to pinpoint the issueWhere is the core dump being saved in hercules? i can't seem to find it.![]()
Oh yes, you are right. Thank you for that, at least I can enable it once again and just avoid using @hide lool.It happens when u use @aura and then use @hide.
Doesn't happen to me now with @aura and then @hide.Oh yes, you are right. Thank you for that, at least I can enable it once again and just avoid using @hide lool.It happens when u use @aura and then use @hide.
Thank you!Doesn't happen to me now with @aura and then @hide.Oh yes, you are right. Thank you for that, at least I can enable it once again and just avoid using @hide lool.It happens when u use @aura and then use @hide.
Updated to v1.2
Hi @@DastgirDoesn't happen to me now with @aura and then @hide.Oh yes, you are right. Thank you for that, at least I can enable it once again and just avoid using @hide lool.It happens when u use @aura and then use @hide.
Updated to v1.2
It would be glad if you provide gdb report,As I cant reproduce using @hide the @warpHi @@Dastgir Unfortunately this still happens when using @hide then warping. (Using @warp / @go) Map server will crash..Doesn't happen to me now with @aura and then @hide.Updated to v1.2Oh yes, you are right. Thank you for that, at least I can enable it once again and just avoid using @hide lool.It happens when u use @aura and then use @hide.
There's also a weird problem with Shadow Chaser that produces a map crash. And when you restart the server, the aura is gone. I'm not sure if it has something to do with their invincibility skill or some other hides.It would be glad if you provide gdb report,As I cant reproduce using @hide the @warpHi @@Dastgir Unfortunately this still happens when using @hide then warping. (Using @warp / @go) Map server will crash..Doesn't happen to me now with @aura and then @hide.Updated to v1.2Oh yes, you are right. Thank you for that, at least I can enable it once again and just avoid using @hide lool.It happens when u use @aura and then use @hide.
#0 0xb7ce6c47 in ?? ()No symbol table info available.#1 0x08261a6d in do_sockets (next=50) at socket.c:815 rfd = {fds_bits = {32640, 0 <repeats 31 times>}} timeout = {tv_sec = 0, tv_usec = 30694} ret = <value optimized out> i = <value optimized out>#2 0x0825e4ef in main (argc=1, argv=0xbffff854) at core.c:446 next = <value optimized out> retval = <value optimized out>
Ohh there you go, don't know how I missed it in this plugin...@@Dastgir
I think the params of hooking functions should be pointer instead of normal variable,so
type == SC_HIDING || type == SC_CLOAKING || type == SC_CHASEWALK || ....
would be
*type == SC_HIDING || *type == SC_CLOAKING || *type == SC_CHASEWALK || ...

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