server rate is 999 almost 1.2m each final strikechange formula @battle.c
wd.damage = 40*sstatus->str +skill_lv*(sstatus->hp/10 + 35);
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The formula given nothing change at all what part i need change in the formula to reduce the dmgBump for what? You've been given what formula to change, so adjust it to your liking.
wd.damage = 10*sstatus->str +skill_lv5*(sstatus->hp/10 + 35);Depends on ow badly you want to nerf the damage, that's why you're on your own there. Currently formula is DMG = 40*STR + SKILL_LV * (HP/10 + 35).
Best results would come from reducing multipliers, like make it 10*STR + SKILL_LV/5 * (HP/100 + 35). That way you'll reduce damage quite some bit. But as I said, which parts exactly you want nerfed is up to you >.>
wd.damage = 10*sstatus->str +skill_lv / 5*(sstatus->hp/10 + 35); this?Missed division. skill_lv / 5, not skill_lv5.
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