I just checked the NPC script of the monster spawn and found the problem, see any diference in these 2 spawns?
gld2_ald,0,0,0,0 boss_monster Gioia 2251,1,28800000,600000,1,1
gld2_ald,0,0,0,0 monster Elvira 2252,1,1800000,600000,1
Check mob_db structure:
http://herc.ws/wiki/Custom_Mobs#Spawn_Points
<map name>,<x1>,<y1>,<x2>,<y2>%TAB%monster%TAB%<monster name>%TAB%<mob id>,<amount>,<delay1>,<delay2>,<event>{,<mob size>,<mob ai>}
Need to report in bugtracker e.e
THX for reply. But now i cant fixed them.You gotta add exceptions for boss types to all related entries in clif.c and mob.c since the commit that updated the feature is missing them.
Man just go to monster spawn file and remove te last ",1" from the boss monsterI just checked the NPC script of the monster spawn and found the problem, see any diference in these 2 spawns?
gld2_ald,0,0,0,0 boss_monster Gioia 2251,1,28800000,600000,1,1
gld2_ald,0,0,0,0 monster Elvira 2252,1,1800000,600000,1
Check mob_db structure:
http://herc.ws/wiki/Custom_Mobs#Spawn_Points
<map name>,<x1>,<y1>,<x2>,<y2>%TAB%monster%TAB%<monster name>%TAB%<mob id>,<amount>,<delay1>,<delay2>,<event>{,<mob size>,<mob ai>}
Need to report in bugtracker e.eTHX for reply. But now i cant fixed them.You gotta add exceptions for boss types to all related entries in clif.c and mob.c since the commit that updated the feature is missing them.![]()
I report to : https://github.com/HerculesWS/Hercules/issues/1122 ,need someone help me!!
OMG!!! now i fixed, thx @@fxfreitasI just checked the NPC script of the monster spawn and found the problem, see any diference in these 2 spawns?
gld2_ald,0,0,0,0 boss_monster Gioia 2251,1,28800000,600000,1,1
gld2_ald,0,0,0,0 monster Elvira 2252,1,1800000,600000,1
Check mob_db structure:
http://herc.ws/wiki/Custom_Mobs#Spawn_Points
<map name>,<x1>,<y1>,<x2>,<y2>%TAB%monster%TAB%<monster name>%TAB%<mob id>,<amount>,<delay1>,<delay2>,<event>{,<mob size>,<mob ai>}
Need to report in bugtracker e.eMan just go to monster spawn file and remove te last ",1" from the boss monster>You gotta add exceptions for boss types to all related entries in clif.c and mob.c since the commit that updated the feature is missing them.
ockquote>THX for reply. But now i cant fixed them.![]()
I report to : https://github.com/HerculesWS/Hercules/issues/1122 ,need someone help me!!![]()
I have another question. Why boss monster HP bar size over than normal monster (sorry for my English)

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