How to do hit lock to MVPS or monster in source?
For example if 3-4 hunters has aspd 186 above and attack a single MVP. the MVP is locked and can't moved... how to do it?
I'm having this storage error after getting items from the storage and spits out 0x0000 packets, 2 bytes received.
I've tried to add it in the packets.h with this entry
packet(0x0000,2);
The disconnection issue was solved but can't get any items from storage.
Should it be the code in...
For example for one commit..
It says...
Showing 3 changed files with 35 additions and 14 deletions.
Hope it'll show that what files were changed below it. Yes indeed, it shows the file but in the diff form with -/+
like on trac.. for example.. ...
My login and char sql is still running event I have stopped them already via ./athena-start stop ..
I can't recompile complete because of the two.. how to kill it manually?
I've been experiencing lately unsupported packets when I changed my mmo.h to 2012-07-16 in hercules..
If anyone can support it, I'm requesting it. Thanks!
I believe it uses the same packet in 2012-06-18...
http://www.mediafire.com/?ogx6bxdw6y47bpe - this project for ro launcher?
If someone can guide me. Please lead me the way. Thanks! Step by step how to make a solution for this?
Alright.. I'm planning to change my running SVN to hercules from rAthena.
It's currently running and what are the files needed to be changed so that it'll run smooth? I have previously asked for the difference about the db and I get it now.
Do I just need to copy all src files? or no? Ty!
Some of the skill.c doesn't fit here in hercules. If someone can edit it and upload thank you so much..
Link: http://rathena.org/board/topic/62238-manage-skill-damage-21/