About Job Skill tree per Job,

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mvhohenheim
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I don't know if the search button is not working on my end,, i already tried to search "skills", "skill tree", "custom skills" but not able to get the answer i want,,

sorry for the noob question,,

but here's what i want to happen:

I want trans jobs be = with 3rd jobs,,

want to redistribute the skills from the 3rd jobs to the trans jobs,, since the bonuses from trans~3rd jobs and trans jobs are only the same,, i just want ALL the Job Sprites be used,, and have them be on equal terms

example:

want to remove the "summon [elemental] ball" and "tetra vortex" from warlocks and add them to high wizards,,

or "spell fist" and"striking" from sorcerers and add them to "professors"[where i also want to interchange the name of "professor" and "sage",,,

i already tried to change the skills positioning on the skill tree.cof but in the client its not working,,

please help,, thanks in advance

 
Last edited by a moderator:
once you modified your server side you need to update the client side too..

'dataluafiles514lua filesskillinfoskilltreeview.lua' - for the skill positioning in the skill  tree view

'dataluafiles514lua filesskillinfozskilltreeview.lua' - for the hierarchy highlighting of the skill tree 

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uhm,, i tried what you said sir,,

i moved the skills from the warlock to the high wizard from these folders:

'dataluafiles514lua filesskillinfoskilltreeview.lua' - for the skill positioning in the skill  tree view

'dataluafiles514lua filesskillinfozskilltreeview.lua' - for the hierarchy highlighting of the skill tree 

and also edited the re/skill_tree.cof but when i tried tolog,, the 3rd job skills were in the "misc" skills in the High Wiz skills window,, and when I tried to add skills to the warlock skills they can gomore than the "max level"

example:

Summon Stone = max level 5, but it can go more than that,,

sorry cant post screen shot,,

dont know how,,

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let use see what have you done in the lua files..and also is your client read lua before lub? and read data folder first?

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let use see what have you done in the lua files..and also is your client read lua before lub? and read data folder first?

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sorry,, i was not able to get this instruction,,

do you mean that both of them must be .lua??? 

instead of:

'dataluafiles514lua filesskillinfozskilltreeview.lua'

i have this:

'dataluafiles514lua filesskillinfozskilltreeview.lub'

 
he wants to see what you have changed in those files

 
he wants to see what you have changed in those files

aaah,,, ok,, here:

from the server files:

db/re/skill_tree

>>>

High_Wizard: {
inherit: ( "Wizard" );
 
skills: { 
HW_SOULDRAIN: {
MaxLevel: 10
MG_SRECOVERY: 5
MG_SOULSTRIKE: 7
}
HW_MAGICCRASHER: {
MaxLevel: 1
MG_SRECOVERY: 1
}
HW_MAGICPOWER: 10
HW_NAPALMVULCAN: {
MaxLevel: 5
MG_NAPALMBEAT: 5
}
HW_GANBANTEIN: {
MaxLevel: 1
WZ_ESTIMATION: 1
WZ_ICEWALL: 1
}
HW_GRAVITATION: {
MaxLevel: 5
HW_MAGICCRASHER: 1
HW_MAGICPOWER: 10
WZ_QUAGMIRE: 1
}
WL_TETRAVORTEX: {
MaxLevel: 5
WL_SUMMONFB: 5
WL_SUMMONBL: 5
WL_SUMMONBL: 5
WL_SUMMONSTONE: 5
}
WL_SUMMONFB: {
MaxLevel: 5
WZ_METEOR: 1
}
WL_SUMMONBL: {
MaxLevel: 5
WZ_VERMILION: 1
}
WL_SUMMONWB: {
MaxLevel: 5
WZ_STORMGUST: 1
}
WL_SUMMONSTONE: {
MaxLevel: 5
WZ_HEAVENDRIVE: 1
}
}
}
 
 
in client side:
 
data/luafiles514/luafiles/skillinfo/skilltreeview.lub:
 

[4010] = {
{"HW_GANBANTEIN", 483; Pos = 7, MaxLv = 1, NeedSkillList = {0, 1}},
{"HW_MAGICCRASHER", 365; Pos = 12, MaxLv = 1, NeedSkillList = {}},
{"HW_SOULDRAIN", 364; Pos = 13, MaxLv = 10, NeedSkillList = {}},
{"HW_NAPALMVULCAN", 400; Pos = 19, MaxLv = 5, NeedSkillList = {}},
{"HW_MAGICPOWER", 366; Pos = 20, MaxLv = 10, NeedSkillList = {}},
{"HW_GRAVITATION", 484; Pos = 24, MaxLv = 5, NeedSkillList = {17, 12, 20}}
{"WL_SUMMONFB", 2222; Pos = 3, MaxLv = 5, NeedSkillList = {}},
{"WL_SUMMONWB", 2224; Pos = 4, MaxLv = 5, NeedSkillList = {}},
{"WL_SUMMONBL", 2223; Pos = 5, MaxLv = 5, NeedSkillList = {}},
{"WL_SUMMONSTONE", 2229; Pos = 6, MaxLv = 5, NeedSkillList = {}},
{"WL_TETRAVORTEX", 2217; Pos = 32, MaxLv = 5, NeedSkillList = {12, 17, 18, 20}}
},
 
 
data/luafiles514/luafiles/skillinfoz/skilltreeview.lub:

 
  [JOBID.JT_WIZARD_H] = {
    [7] = SKID.HW_GANBANTEIN,
[3] = SKID.WL_SUMMONFB,
    [4] = SKID.WL_SUMMONWB,
    [5] = SKID.WL_SUMMONBL,
    [6] = SKID.WL_SUMMONSTONE,
    [12] = SKID.HW_MAGICCRASHER,
    [13] = SKID.HW_SOULDRAIN,
    [19] = SKID.HW_NAPALMVULCAN,
    [20] = SKID.HW_MAGICPOWER,
    [24] = SKID.HW_GRAVITATION
[32] = SKID.WL_TETRAVORTEX,
  },

 
ok..please patch your client to have 'read data folder first' and 'read lua before lub'...

cause your entries has syntax error..and your client didn't even bother to read/parse your edits..

and btw this is the result of your edits..

20mx09.jpg


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ok..please patch your client to have 'read data folder first' and 'read lua before lub'...

cause your entries has syntax error..and your client didn't even bother to read/parse your edits..

and btw this is the result of your edits..

20mx09.jpg


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woaaah,, thats what i want to happen,, uhmm,,

sorry again for this question,, but,, what do you mean patch the client and read data first??

wew,,

sorry

 
GUYZ,, after a month I was now able to apply it,,,

screenHercules002.jpgscreenHercules005.jpg

I followed this steps

http://herc.ws/board/topic/8894-guide-setting-up-2013-client-for-hercules/

in setting up client but i was not able to succesfully do it,,

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when I try to do use patching,, then I open the client,, nothing is happening,, AS IN NOTHING,, noone closes,, no error message or anything,,

so what i did,, i downloaded a premade client,, set it up with my server,,

then Edited the lua files using  GRF EDItor,, then its done,, xD

please advice me if what I did is somehow advisable,,,

BUT there're things that I'm still not satisfy with,,

example,, when I place Aura Blade under RK Jobs,, it still Shows up with the "2nd Job" skills,,

screenHercules003.jpg

but when i placed 2nd job skills to "Swordsman" they're able to succesfully implement Under "1st Job" skills,,

screenHercules004.jpg

screenHercules007.jpg

please need help again with this,,

already tried to Edit the Job Inherit List many tmes that's why i was able to remove the skills of LK from the TREE of RK_H ,, but I still cant make it with the LK skills not to stack with the "2nd Job " skills

screenHercules006.jpg

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