Browedit 2.0 - a new revision by Borf

586 is actually the best version of BrowEdit. But in few times, BrowEdit 2 will get better but for now it's uncomplete.
Can you explain me please if this is better than 6.20 v1.0 please? im using that
default_smile.png
and it really have some problems with texture selection and others little things.
Actually I think v.2 is not enough complete.

 
v586 save map in the correct format. 620 don't. You can have black and missing texture in game with the last version

 
I'm trying to use the app but I can't see the maps because they "blink" and for the most part, they are invisible. 
Is there any solution to this?

CkLOhHx.jpg


The only error I can see is that it's Missing '}' or object member name in line 151 in the code

Code:
[          MainThread][13:20:15:651]    Loading configuration...
[          MainThread][13:20:15:688]    App::start
[        UpdateThread][13:20:15:689]    App::createWindow
[        UpdateThread][13:20:15:689]    App::createWindow::Creating window
[        UpdateThread][13:20:15:734]    Using OpenGL 4.0.0 - Build 10.18.10.4358
[        UpdateThread][13:20:15:734]    Using OpenGL 4.0
[        UpdateThread][13:20:15:736]    Renderer: Intel(R) HD Graphics 4000
[        UpdateThread][13:20:15:737]    glViewPort
[        UpdateThread][13:20:15:737]    done glViewPort
[        UpdateThread][13:20:15:737]    App::createWindow::Created window
[        UpdateThread][13:20:15:738]    calling init...
[    BackgroundWorker][13:20:15:781]    Loaded GRF file C:/Users/coldmaster/Documents/RO/data.grf
Loaded image: assets/textures/gradient.png -> 1 x 2048, resized to 1 x 2048
Loaded image: assets/textures/skins/ro.png -> 256 x 128, resized to 256 x 128
[        UpdateThread][13:20:15:903]    Loaded font assets/fonts/tahoma.fnt, 191 glyphs
Loaded image: assets/fonts/tahoma_0.png -> 128 x 128, resized to 128 x 128
[        UpdateThread][13:20:15:914]    Loaded font assets/fonts/tahomabig.fnt, 191 glyphs
Loaded image: assets/fonts/tahomabig_0.png -> 256 x 256, resized to 256 x 256
[        UpdateThread][13:20:15:917]    * Line 151, Column 4
  Missing '}' or object member name
NOTE: I have tried all the versions available on Dropbox and version 234 didn't give the line error but had the same result

here is my  config.borf.json

{
"resolution" : [ 2560, 1600 ],
"data" :
{
"ropath" : "C:/Users/coldmaster/Documents/RO/data",
"grfs" :
[
"C:/Users/coldmaster/Documents/RO/data.grf"
]
},
"defaultmap" : "prontera",
"threadedrendering" : true,
"backgroundworkers" : true
}


I don't understand what files should I look for is my config correct? I don't have any cookies.grf not sure if that's something I should have.

If there isn't any solution to this could someone share a stable version of the app? 
maybe browedit1 v586?(other users above mention its a good version) I tried downloading on the official site but asks for user and password. 
 

EDIT:
Ok never mind browedit 1 it's just that I had to right click and save one file at a time(at the official page) and I didn't realize this...

Still, I would love to use browedit 2!! but for now I will be using browedit 1.

 
Last edited by a moderator:
Im a bit late to the party but when i open this and read the readme it says i cant use any of the textures that the arrow points to.... 

so all i can do with this then is pick a map with textures i like and completly re work it?

i try brow classic and i cant even find the exe or whatever RIPP 

nevermind, just jumped to 586 like in that dudes tutorial, no idea why i bother posting

 
Last edited by a moderator:
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