anjasoleil0
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I tried to spam desperado while I'm surrounded by enemies, but it barely hits. I casted 10 times, it only hit once. Any thoughts?
I'm fairly new at this, what am i suppose to do with those@@anjasoleil0
i think this is the line for that
src/map/skill.c
case GS_DESPERADO:
if (rnd()%100 < src->val1)
skill->attack(BF_WEAPON,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
I'm fairly new at this, what am i suppose to do with those@@anjasoleil0
i think this is the line for that
src/map/skill.c
case GS_DESPERADO:
if (rnd()%100 < src->val1)
skill->attack(BF_WEAPON,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
can you post the line on the script?Level 255
All stats: 200
Weapon a normal garrison [13104]
Normal Bullet [13200]
I'm at jupe_ele
I summoned 100 porings
I cast desperado
Porings are still smiling. (alive)
I'm fairly new at this, what am i suppose to do with those@@anjasoleil0
i think this is the line for that
src/map/skill.c
case GS_DESPERADO:
if (rnd()%100 < src->val1)
skill->attack(BF_WEAPON,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);Thanks for the reply BTW.![]()
I'm fairly new at this, what am i suppose to do with those>
@@anjasoleil0
i think this is the line for that
src/map/skill.c
case GS_DESPERADO:
if (rnd()%100 < src->val1)
skill->attack(BF_WEAPON,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);Thanks for the reply BTW.![]()
Level 255
All stats: 200
Weapon a normal garrison [13104]
Normal Bullet [13200]
I'm at jupe_ele
I summoned 100 porings
I cast desperado
Porings are still smiling. (alive)
I'm fairly new at this, what am i suppose to do with those@@anjasoleil0
i think this is the line for that
src/map/skill.c
case GS_DESPERADO:
if (rnd()%100 < src->val1)
skill->attack(BF_WEAPON,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);Thanks for the reply BTW.![]()
can you post the line on the script?>>
@@anjasoleil0
i think this is the line for that
src/map/skill.c
case GS_DESPERADO:
if (rnd()%100 < src->val1)
skill->attack(BF_WEAPON,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
lockquote>
I'm fairly new at this, what am i suppose to do with thoseThanks for the reply BTW.![]()
case GS_DESPERADO:
if (rnd()%100 < src->val1)
skill->attack(BF_WEAPON,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
break;
default:
skill->attack(skill->get_type(sg->skill_id),ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
}
break;
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