Nemo patcher

I would like to propose 2 ideas for future patches.

  1. Fixed loadingscreen time.- Set a minimum charge time during the loading screen. This is quite useful if you want to add information in the images of the loading screens. Currently the loading screens are very fast and do not give time to read in detail.
  2. Enable Tab in Strings.- Very useful when creating ordered lists using the dispbottom command.
 
Would it be possible to get the "Enable Custom Homunculus" patch working? I don't know what parts don't work but just extending the ID range from 6052 to 7000 would be extremely helpful! I have custom support monsters but using normal sprites they can be clicked on like normal monsters which is annoying. As a mercenary sprite they have white names and you can't accidentally click them when fighting monsters.

 
New patches for protecting clients:

  • Hide build info in client - hide any information about client version.
  • Hide packets from peek - prevent peek and bpe to extract packets from client.
 
New patches for protecting clients:

  • Hide build info in client - hide any information about client version.
  • Hide packets from peek - prevent peek and bpe to extract packets from client.
Really nice! 
was the homunculus / target bug fixed yet?

 
no, i dont think in near future i can work on this patch

 
I would like to propose 2 ideas for future patches.

  1. Fixed loadingscreen time.- Set a minimum charge time during the loading screen. This is quite useful if you want to add information in the images of the loading screens. Currently the loading screens are very fast and do not give time to read in detail.
  2. Enable Tab in Strings.- Very useful when creating ordered lists using the dispbottom command.
@4144 what are you think?

 
First probably possible to add.

But for tabs probably need change client too much.

 
 wget -qO- "http://nemo.herc.ws/get2.py" | python2 - 2018-06-20cRagexe
Traceback (most recent call last):
  File "<stdin>", line 4, in <module>
ImportError: No module named argparse

 wget -qO- "http://nemo.herc.ws/get2.py" | python - 2018-06-20cRagexe
Traceback (most recent call last):
  File "<stdin>", line 4, in <module>
ImportError: No module named argparse

 
Try other way if this not works.

What os and shell you using?

My usage output:

$ wget -qO- "http://nemo.herc.ws/get2.py" | python2 - 2018-06-20cRagexe
Please wait...
INFO:download:Create file: 2018-06-20cRagexe.exe: 10825616
INFO:download:Archive end detected
INFO:download:Done

 
Last edited by a moderator:
i use CENTOS 6 64bit sr
Update:

i received = 2018-04-18bRagexeRE.exe

but when i try to diff this using new fork nemo

i am always getting error when check this patch AllwaysCallSelectKoreaClientinfo

 
Last edited by a moderator:
@Functor look like your changes affect starting from 2015 clients.

And Nemo updated

 
probably you using python3. use python2

or use compiled python script to exe, from other download ways

 
https://gitlab.com/4144/Nemo/blob/70f27fe5c114f7c7f834f95f6ab0e8decf8dc6af/ChangeLog.md

New patches:

Increase hair style limit in game (old) - contains old patch for extend hair sprites id for human.

Force use icons only from stateiconimginfo.lub by Jchcc.

Add patches for hide all other buttons by 4144.

Add patches for set hide/show other buttons by 4144.

Allow spam skills by hotkey by Functor, 4144.

Updates patches:

Increase hair style limit in game - now extending hairs for humans and dorams.

New translations:

Add Thai translation by Kelberwitz Blade's - found packed nemo archive in github.

Plugin updates:

Show client version always with UTC time zone.

 
Last edited by a moderator:
Back
Top