Guys this is the last npcs and mobs of Episode 16
Is possible implement official in Hercules?
thx
Base:
http://nn.nachtwolke.com/dev/npclist/?qq=83
(The red lines is added or changed)
npc.h
TIP:
In the last lua files, have this npcs/mobs.
https://github.com/ROClientSide/Translation/blob/master/data/luafiles514/lua%20files/datainfo/jobname.lub
For use in your server is need the last renewal updated (rdata.grf)
Is possible implement official in Hercules?
thx
Base:
http://nn.nachtwolke.com/dev/npclist/?qq=83
(The red lines is added or changed)
npc.h
in db/const.txt// Old NPC range
#define MAX_NPC_CLASS 1000
// New NPC range
#define MAX_NPC_CLASS2_START 10000
#define MAX_NPC_CLASS2_END 10147
4_PD_GOLDDRAGON 10108
4_PD_ZAEROG 10109
4_PD_TAMADORA 10110
4_JP_EDGA_H 10111
4_JP_BRAGOLEM_H 10112
4_EL_AQUA 10113
4_EP16_NIHIL 10114
4_EP16_SPICA 10115
4_EP16_SKIA 10116
4_EP16_PETER 10117
4_EP16_CRUX 10118
4_EP16_GRANZ 10119
4_EP16_STOLZ 10120
4_EP16_EGEO 10121
4_EP16_COOK 10122
4_EP16_MARK 10123
4_EP16_TAMARIN 10124
4_EP16_POE 10125
4_EP16_ISAAC 10126
4_EP16_HELMUT 10127
4_EP16_WOLF 10128
4_EP16_MEYER 10129
4_EP16_AGNES 10130
4_EP16_FOOD 10131
4_EP16_LOUVIERE 10132
4_EP16_MAX 10133
4_EP16_SPIEGEL 10134
4_MOONLIGHT 10135
4_MISTRESS 10136
4_DRACULA 10137
4_STORMKNIGHT 10138
4_TATTER 10139
4_AS_RAGGED_GOLEM 10140
4_AS_BLOODY_KNIGHT 10141
4_AS_WIND_GHOST 10142
4_F_BIJOU 10143
4_EP16_COOK2 10144
4_SERVICE_30_M_01 10145
4_SERVICE_30_F_01 10146
4_SCR_AT_ROBOTS 10147
TIP:
In the last lua files, have this npcs/mobs.
https://github.com/ROClientSide/Translation/blob/master/data/luafiles514/lua%20files/datainfo/jobname.lub
For use in your server is need the last renewal updated (rdata.grf)