kyeme
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- Emulator
Please implement the rare_drop announcement like from official
// Make broadcast ** Player1 won Pupa's Pupa Card (chance 0.01%) ***// This can be set to any value between 0~10000.// Note: It also announces STEAL skill usage with rare items// 0 = don't show announces at all// 1 = show announces for 0.01% drop chance items// 333 = show announces for 3.33% or lower drop chance items// 10000 = show announces for all items
Remove:
messages.conf
541: '%s' got %s's %s (chance: %0.02f%%)
Implement:
msgtringtable at line 1629
pRO
Citizens of Midgard, Lady Luck shines upon [%s] !! [%s] has awarded the player with '%s' !!#
or iRO:
// Make broadcast ** Player1 won Pupa's Pupa Card (chance 0.01%) ***// This can be set to any value between 0~10000.// Note: It also announces STEAL skill usage with rare items// 0 = don't show announces at all// 1 = show announces for 0.01% drop chance items// 333 = show announces for 3.33% or lower drop chance items// 10000 = show announces for all items
Remove:
messages.conf
541: '%s' got %s's %s (chance: %0.02f%%)
Implement:
msgtringtable at line 1629
pRO
Citizens of Midgard, Lady Luck shines upon [%s] !! [%s] has awarded the player with '%s' !!#
or iRO:
Code:
[%s] has won [%s] from '%s'.#