Shouldn't be a problem if you have the soundeffects you want in .wav format.i can make the design. :3 one question, we can put sounds if we get some good items on the roll?
How many cutins need?If gfx is done, anyone can pm me, so this can be coded (of course for free)
Hey can you code this for me? I'll do the cutins just tell me how many images it will take /no1It uses set of cutins(which would be hard to design) , and other thing is simple to code...
can you provide an example pic? might i can work if i have timeCutins Required = Number of items displayed on the wheel(More Cutins, if we want a smooth animation)
Since the Items slot will move in arrow slot and arrow willl be intacted up.
OR
the items will remain like that only, and arrow will move to each slot of items
It would be nice if the text "Lucky Spin" bounces up and down in different cutin's , so that it would have a nice animation.
How about putting Win/Lose Text on the center of the circle after spinning =)Cutins Required = Number of items displayed on the wheel(More Cutins, if we want a smooth animation)
Since the Items slot will move in arrow slot and arrow willl be intacted up.
OR
the items will remain like that only, and arrow will move to each slot of items
It would be nice if the text "Lucky Spin" bounces up and down in different cutin's , so that it would have a nice animation.
I can't see anything that makes player Lose...How about putting Win/Lose Text on the center of the circle after spinning =)Cutins Required = Number of items displayed on the wheel(More Cutins, if we want a smooth animation)
Since the Items slot will move in arrow slot and arrow willl be intacted up.
OR
the items will remain like that only, and arrow will move to each slot of items
It would be nice if the text "Lucky Spin" bounces up and down in different cutin's , so that it would have a nice animation.
@@Reins Lol where's the logic?How about putting Win/Lose Text on the center of the circle after spinning =)Cutins Required = Number of items displayed on the wheel(More Cutins, if we want a smooth animation)
Since the Items slot will move in arrow slot and arrow willl be intacted up.
OR
the items will remain like that only, and arrow will move to each slot of items
It would be nice if the text "Lucky Spin" bounces up and down in different cutin's , so that it would have a nice animation.
well i try to put a X image which means LoseI can't see anything that makes player Lose...How about putting Win/Lose Text on the center of the circle after spinning =)Cutins Required = Number of items displayed on the wheel(More Cutins, if we want a smooth animation)
Since the Items slot will move in arrow slot and arrow willl be intacted up.
OR
the items will remain like that only, and arrow will move to each slot of items
It would be nice if the text "Lucky Spin" bounces up and down in different cutin's , so that it would have a nice animation.
Whatever spin stops at, its a win for the player![]()
We use essential cookies to make this site work, and optional cookies to enhance your experience.