[Request] A Daily Lucky Spin Like this?

Luffy

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those someone knows this a daily spin reward script?

 
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It uses set of cutins(which would be hard to design) , and other thing is simple to code...

 
i can make the design. :3 one question, we can put sounds if we get some good items on the roll?

 
i can make the design. :3 one question, we can put sounds if we get some good items on the roll?
Shouldn't be a problem if you have the soundeffects you want in .wav format.

 
Seems interesting can someone make a code for this, i'll can do also the GFX. this would be great if someone can release in SCRIPT RELEASED section. +1 for this PLEASE.

 
If gfx is done, anyone can pm me, so this can be coded (of course for free)

 
Cutins Required = Number of items displayed on the wheel(More Cutins, if we want a smooth animation)

Since the Items slot will move in arrow slot and arrow willl be intacted up.

OR

the items will remain like that only, and arrow will move to each slot of items

It would be nice if the text "Lucky Spin" bounces up and down in different cutin's , so that it would have a nice animation.

 
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Cutins Required = Number of items displayed on the wheel(More Cutins, if we want a smooth animation)

Since the Items slot will move in arrow slot and arrow willl be intacted up.

OR

the items will remain like that only, and arrow will move to each slot of items

It would be nice if the text "Lucky Spin" bounces up and down in different cutin's , so that it would have a nice animation.
can you provide an example pic? might i can work if i have time
default_smile.png
since your asking for a cool design.

 
Cutins Required = Number of items displayed on the wheel(More Cutins, if we want a smooth animation)

Since the Items slot will move in arrow slot and arrow willl be intacted up.

OR

the items will remain like that only, and arrow will move to each slot of items

It would be nice if the text "Lucky Spin" bounces up and down in different cutin's , so that it would have a nice animation.
How about putting Win/Lose Text on the center of the circle after spinning =)

 
Cutins Required = Number of items displayed on the wheel(More Cutins, if we want a smooth animation)

Since the Items slot will move in arrow slot and arrow willl be intacted up.

OR

the items will remain like that only, and arrow will move to each slot of items

It would be nice if the text "Lucky Spin" bounces up and down in different cutin's , so that it would have a nice animation.
How about putting Win/Lose Text on the center of the circle after spinning =)
I can't see anything that makes player Lose...

Whatever spin stops at, its a win for the player
default_tongue.png


 
That looks pretty interesting to have. To bad it aint an actual kRO file... could of taken their cutins xD. If you're going to make the cutin, go straight ahead and do it. If you guys have variations of the cutins, we can use it in the download system so there could be different styles.

 
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Cutins Required = Number of items displayed on the wheel(More Cutins, if we want a smooth animation)

Since the Items slot will move in arrow slot and arrow willl be intacted up.

OR

the items will remain like that only, and arrow will move to each slot of items

It would be nice if the text "Lucky Spin" bounces up and down in different cutin's , so that it would have a nice animation.
How about putting Win/Lose Text on the center of the circle after spinning =)
@@Reins Lol where's the logic?

@@Dastgir give me time yeah i'm making this one.

 
Cutins Required = Number of items displayed on the wheel(More Cutins, if we want a smooth animation)

Since the Items slot will move in arrow slot and arrow willl be intacted up.

OR

the items will remain like that only, and arrow will move to each slot of items

It would be nice if the text "Lucky Spin" bounces up and down in different cutin's , so that it would have a nice animation.
How about putting Win/Lose Text on the center of the circle after spinning =)
I can't see anything that makes player Lose...

Whatever spin stops at, its a win for the player
default_tongue.png
well i try to put a X image which means Lose
default_tongue.png
 i sense the spinning wheel will be always have a winner which makes player easily to fund different items on it.

 
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Well, nobody is hurrying you @@Luffy , make it good, no matter if it takes some extra time
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