Client Translation Project

Update do not work again (I pulled on 8-1-2014).

Make client crashed again.
It Crashes at what time?

Crashed right after started, can not run at all.

edit :

found some suspicious lines :

14133#Another favor#SG_FEEL#QUE_NOIMAGE#

Wuhari analyzed the research report, but he was still unsure about how to recover his brother's body. Try finding and asking the Laphine who originally requested Wuhuru's participation in research.#

Obtaining the evidence.#

#

Isn't it has too many "#" ?

 
Last edited by a moderator:
Update do not work again (I pulled on 8-1-2014).

Make client crashed again.
It Crashes at what time?

Crashed right after started, can not run at all.

edit :

found some suspicious lines :

14133#Another favor#SG_FEEL#QUE_NOIMAGE#

Wuhari analyzed the research report, but he was still unsure about how to recover his brother's body. Try finding and asking the Laphine who originally requested Wuhuru's participation in research.#

Obtaining the evidence.#

#

Isn't it has too many "#" ?
Hmm.. ok, I removed that and client starts now(used another file for testing before pushing, *facepalm*)

btw can someone explain me questid2display.txt format, I am totally blind for its format, I see several lines having many # which is not considered as Extra, and client runs fine :'(

 
I think it has exactly 6 "#" :

[Quest Number]#[Quest Title]#[sG_FEEL (not sure what is this
default_huh.png
)]#[Que_NOIMAGE (Quest Image, maybe
default_unsure.png
)]#
[Quest Message]#
[Another Message (sometimes empty)]#

edit :
Quest number 14133 is not the only 1, there is some others like quest number 14125.
I have removed extra "#" from 14125 & 14133, and still not working
All quest which has more than 6 "#" will give trouble, not only those 2.

If you can tell me which quest number is newly updated prior 8-1-2014, i will help you checking those quest.

 
Last edited by a moderator:
I think it has exactly 6 "#" :

[Quest Number]#[Quest Title]#[sG_FEEL (not sure what is this
default_huh.png
)]#[Que_NOIMAGE (Quest Image, maybe
default_unsure.png
)]#

[Quest Message]#

[Another Message (sometimes empty)]#

edit :

Quest number 14133 is not the only 1, there is some others like quest number 14125.

I have removed extra "#" from 14125 & 14133, and still not working

All quest which has more than 6 "#" will give trouble, not only those 2.

If you can tell me which quest number is newly updated prior 8-1-2014, i will help you checking those quest.
I have no problem using the current questid2display.txt at the repo, However if you say its 6 #, and not working for you( I see many of them having > 6#), so I will update the QuestID2Display.txt tomorrow.

 
I have no problem using the current questid2display.txt at the repo, However if you say its 6 #, and not working for you( I see many of them having > 6#), so I will update the QuestID2Display.txt tomorrow.
That QuestID2Display.txt work with your client ?
default_huh.png


What make it not work with mine ?

 
Some Updates:

Added Translation for some skills: https://github.com/ROClientSide/Translation/commit/ad274d36c7f092c14983f6f97a1e22788c26aaac

Added 2 new skills in skilldescript.lub : https://github.com/ROClientSide/Translation/commit/6a50ca6098d350ff26c267b0b8519b172b85205d

Added new texture folder for clients till August 2014: https://github.com/ROClientSide/Translation/commit/aa623db3b82c1258a6f3df670c660a3d48e6f2a4

 
I have no problem using the current questid2display.txt at the repo, However if you say its 6 #, and not working for you( I see many of them having > 6#), so I will update the QuestID2Display.txt tomorrow.
That QuestID2Display.txt work with your client ? 
default_huh.png


What make it not work with mine ?
Tested with 2014-02-05 and 2012-04-10(have you used the new commit for QuestID2Display.txt Fix?)


 
Last edited by a moderator:
 Tested with 2014-02-05 and 2012-04-10(have you used the new commit for QuestID2Display.txt Fix?)
Now i use commit : aa623db3b82c1258a6f3df670c660a3d48e6f2a4

Everything works fine, even if in QuestID2Display.txt, some quest have 7 "#".

And i didn't see any change in QuestID2Display.txt

I don't know what was wrong before.
default_unsure.png


Edit :

Just noticed.

Now, no quest is shown in quest window.
default_sad.png


 
Last edited by a moderator:
I just checked QuestID2Display.txt started from quest id 12000 and up,

found some mistake in quest with quest id :

13051
13053
13060
13133
13134
14125

most of them have extra "#", and 2 of them have double message.

If you let me know which quest are updated in commit : 77b029cea467f87e07bebbea39f33e350bfd1094

may be i can do better check.

I will check QuestID2Display_iro.txt

 
need update for iteminfo, because many new item still unknown and some item doesn't have description

 
need update for iteminfo, because many new item still unknown and some item doesn't have description
I know that, its just that we are lacking translators.

there's 500+ items missing(as I assume)

 
Checked QuestID2Display.txt from Quest ID 10000 - 12000

Found 1 mistake :

11337

 
Last edited by a moderator:
need update for iteminfo, because many new item still unknown and some item doesn't have description
I know that, its just that we are lacking translators.

there's 500+ items missing(as I assume)
i have iteminfo with some new item from IDRO, but i'm not used english.

because IDRO have some new item update like headgear and armor

 
hey guys. I am having problem using this translation. Please see screenshot below

 
Capture.jpg


im am using 2013-08-07aRagexe. 

 
hey guys. I am having problem using this translation. Please see screenshot below

 
Capture.jpg


im am using 2013-08-07aRagexe. 
Use msgstring of 2013-08-07 from data/MsgString folder..
 
BTW, i found tools in GIT update "SeperateItemInfo" and already tested

but how to make all idnum into iteminfo.lub again.

can anyone help?

*already solve

Try to help, this is from Indonesian ragnarok Online. sorry if i'm wrong translated items description.

Code:
[15104] = {		unidentifiedDisplayName = "FishingMan Mail",		unidentifiedResourceName  = "¾Æ¸Ó",		unidentifiedDescriptionName = {		},		identifiedDisplayName = "FishingMan Mail",		identifiedResourceName = "Çǽ̸ǸÞÀÏ",		identifiedDescriptionName = {		"Physical and magic attack increase to fish race.",		"If refine to +6 or more, physical and magic attack will increase.",		"1% for every upgrade",		"Type : ^777777Armor^000000 Defense : ^77777730^000000",		"Weight : ^77777750^000000",		"Minimum Level: ^77777750^000000",		"Jobs : ^777777All Jobs^000000",		},		slotCount = 1,		ClassNum = 0	},
Code:
[18792] = {		unidentifiedDisplayName = "Hat",		unidentifiedResourceName  = "ĸ",		unidentifiedDescriptionName = {		},		identifiedDisplayName = "Indonesian Independence Sakkat",		identifiedResourceName = "Àεµ³×½Ã¾Æ»ñ°«",		identifiedDescriptionName = {		"Headgear included a spirit of the Indonesian freedom fighters.",		"VIT + 10.",		"ATK, MATK + 5%.",		"Reduce damage from demi human 10%.",		"Type: ^777777Headgear^000000 Tk DEF: ^7777771^000000",		"Position: ^777777Upper ^000000 Berat: ^77777740^000000",		"Minimum Lv : ^77777745^000000",		"Job: ^777777All except Novice^000000",		},		slotCount = 0,		ClassNum = 0	},
Code:
[20724] = {		unidentifiedDisplayName = "Love Dad Wings 2012",		unidentifiedResourceName = "Èĵå",		unidentifiedDescriptionName = {		},		identifiedDisplayName = "Love Dad Wings 2012",		identifiedResourceName = "¾Æ¹öÁö»ç¶û³¯°³2012",		identifiedDescriptionName = {			"Love Dad, I Love Dad, Love Love Love",			"STR 90 or more All State +1, MaxHP +1%, MaxSP +1%. Every refine upgrade,  STR +1.",			"INT 90 or more All State +1, MaxHP +1%, MaxSP +1%. Every refine upgrade,  INT +1.",			"VIT 90 or more All State +1, MaxHP +1%, MaxSP +1%. Every refine upgrade,  VIT +1.",			"AGI 90 or more All State +1, MaxHP +1%, MaxSP +1%. Every refine upgrade,  AGI +1.",			"DEX 90 or more All State +1, MaxHP +1%, MaxSP +1%. Every refine upgrade,  DEX +1.",			"LUK 90 or more All State +1, MaxHP +1%, MaxSP +1%. Every refine upgrade,  LUK +1.",			"Class: ^777777Garment^000000",			"Defense: ^77777715^000000",			"Weight: ^77777710^000000",			"Required Level: ^7777771^000000",			"Jobs: ^777777All Jobs^000000"		},		slotCount = 1,		ClassNum = 3	},
 
Last edited by a moderator:
Code:
[15103] = {		unidentifiedDisplayName = "Kirin Armor",		unidentifiedResourceName = "¿ìµç¸ÞÀÏ",		unidentifiedDescriptionName = {			"Unknown item",			"requiring Appraisal.",			"Can be identified by",			"using a Magnifier.",			"Weight: ^77777750^000000"		},		identifiedDisplayName = "Kirin Armor",		identifiedResourceName = "±â¸°Àǰ©¿Ê",		identifiedDescriptionName = {			"Make armor change into Holy.",			"Jenis : ^777777Armor^000000",			"Defense : ^77777755^000000",			"Weight : ^77777750^000000",			"Minimum Level: ^77777770^000000",			"Jobs : ^777777All jobs^000000",		},		slotCount = 0,		ClassNum = 0	},
Code:
[2181] = {		unidentifiedDisplayName = "",		unidentifiedResourceName = "°¡µå",		unidentifiedDescriptionName = {		},		identifiedDisplayName = "Hervor",		identifiedResourceName = "Ç츣º¸¸£",		identifiedDescriptionName = {		"Shield was named Hervor",		"MDEF + 5.",		"reduce damage from all race by 30%",		"can't upgrade and destroy.",		"Type : ^777777Shield^000000 ",		"Def : ^777777100^000000",		"Weight : ^777777150^000000",		"Min Lv. : ^77777790^000000",		"Jobs : ^777777All Jobs^000000",		},		slotCount = 0,		ClassNum = 2	},
Code:
[2190] = {		unidentifiedDisplayName = "Shield",		unidentifiedResourceName = "¾ÆÈĶó¸¶Áî´Ù",		unidentifiedDescriptionName = {			"Unknown item"		},		identifiedDisplayName = "Ancient Shield Of Aeon",		identifiedResourceName = "Ä®¶ó»è",		identifiedDescriptionName = {		"A shield made ​​to honor soldiers who fell from Asgard.",		"MHP + 500, MSP + 50",		"Increase immunity from all elements by 10%",		"If level upgrade reached 14 and more, can use Stone Curse Level 5",		"Type : ^777777Shield^000000",		"Defense : ^7777775^000000",		"Weight : ^77777720^000000",		"Required Level : ^777777130^000000",		"Job : ^7777773rd Job Classes Only^000000",		},		slotCount = 0,		ClassNum = 1	},
Code:
[18908] = {		unidentifiedDisplayName = "Hat",		unidentifiedResourceName = "¸¶¹ý»çÀǸðÀÚ",		unidentifiedDescriptionName = {			"Unknown Item, can be identified by [Magnifier]"		},		identifiedDisplayName = "Isabella Red Ear",		identifiedResourceName = "À̻级¶ó·¹µå±Í¸ðÀÚ",		identifiedDescriptionName = {			"A red hat Isabella highly favored by children.",			"STR +5.Max HP +5%.",			"Reduces damage by 10% from Fire element monsters.",			"ASPD +1 ketika ditempa +9.",			"Increase ASPD +1 if upgrade to +9 or more.",			"Class: ^777777Headgear^000000",			"Defense: ^7777778^000000",			"Weight: ^77777730^000000",			"Required Level: ^77777771^000000",			"Jobs: ^777777All Jobs^000000"				},		slotCount = 1,		ClassNum = 0	},	[18909] = {		unidentifiedDisplayName = "Hat",		unidentifiedResourceName = "¸¶¹ý»çÀǸðÀÚ",		unidentifiedDescriptionName = {			"Unknown Item, can be identified by [Magnifier]"		},		identifiedDisplayName = "Isabella Brown Ear",		identifiedResourceName = "À̻级¶óºê¶ó¿î±Í¸ðÀÚ",		identifiedDescriptionName = {			"A children favorite, Isabella brown Hats",			"MaxHP + 10%.",			"reduce damage from demihuman type by 5%",			"Every refine upgrade MATK + 2.",			"Class: ^777777Headgear^000000",			"Defense: ^7777778^000000",			"Weight: ^77777730^000000",			"Required Level: ^77777771^000000",			"Jobs: ^777777All Jobs^000000"				},		slotCount = 1,		ClassNum = 0	},	[18910] = {		unidentifiedDisplayName = "Hat",		unidentifiedResourceName = "¸¶¹ý»çÀǸðÀÚ",		unidentifiedDescriptionName = {			"Unknown Item, can be identified by [Magnifier]"		},		identifiedDisplayName = "Isabella Blue Ear",		identifiedResourceName = "À̻级¶óºí·ç±Í¸ðÀÚ",		identifiedDescriptionName = {			"A children favorite, Isabella blue hats",			"reduce damage from demihuman by 5%",			"increase damage to middle size by 10%.",			"if refine to +12 , inflict physical attacks by 5%",			"Class: ^777777Headgear^000000",			"Defense: ^7777778^000000",			"Weight: ^77777730^000000",			"Required Level: ^77777771^000000",			"Jobs: ^777777All Jobs^000000"		},		slotCount = 1,		ClassNum = 0	},		[18917] = {		unidentifiedDisplayName = "Hat",		unidentifiedResourceName = "¸¶¹ý»çÀǸðÀÚ",		unidentifiedDescriptionName = {			"Unknown Item, can be identified by [Magnifier]"		},		identifiedDisplayName = "LoveLove Balloon",		identifiedResourceName = "·¯ºê·¯ºêdz¼±",		identifiedDescriptionName = {			"One way to show your love. It makes you feel loved",			"all status + 1.",			"can not be destroyed or upgrade",			"Jenis : ^777777Helm^000000",			"Defense : ^7777775^000000",			"Position : ^777777Lower ^000000",			"Weight : ^77777720^000000",			"Min Lv : ^7777771^000000",			"Job : ^777777All^000000",		},		slotCount = 0,		ClassNum = 0	},	[18918] = {		unidentifiedDisplayName = "Hat",		unidentifiedResourceName = "¸¶¹ý»çÀǸðÀÚ",		unidentifiedDescriptionName = {			"Unknown Item, can be identified by [Magnifier]"		},		identifiedDisplayName = "Long Octopus Balloon",		identifiedResourceName = "³«Áödz¼±",		identifiedDescriptionName = {			"A cute balloon shaped like an octopus and smoked wearer like him.",			"VIT +1. INT +1.MSP +30.",			"can not be upgrade. Indestructible.",			"Class : ^777777HeadGear^000000",			"Def : ^7777775^000000",			"Location : ^777777Lower ^000000",			"Weight : ^77777720^000000",			"Req Lev : ^7777771^000000",			"Job : ^777777All^000000",		},		slotCount = 0,		ClassNum = 0	},
 
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