Dastgir
Core Developer
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- dastgirp
- Emulator
- Client Version
- 2019-02-28 RE
It Crashes at what time?Update do not work again (I pulled on 8-1-2014).
Make client crashed again.
It Crashes at what time?Update do not work again (I pulled on 8-1-2014).
Make client crashed again.
It Crashes at what time?Update do not work again (I pulled on 8-1-2014).
Make client crashed again.
Hmm.. ok, I removed that and client starts now(used another file for testing before pushing, *facepalm*)It Crashes at what time?Update do not work again (I pulled on 8-1-2014).
Make client crashed again.
Crashed right after started, can not run at all.
edit :
found some suspicious lines :
14133#Another favor#SG_FEEL#QUE_NOIMAGE#
Wuhari analyzed the research report, but he was still unsure about how to recover his brother's body. Try finding and asking the Laphine who originally requested Wuhuru's participation in research.#
Obtaining the evidence.#
#
Isn't it has too many "#" ?
I have no problem using the current questid2display.txt at the repo, However if you say its 6 #, and not working for you( I see many of them having > 6#), so I will update the QuestID2Display.txt tomorrow.I think it has exactly 6 "#" :
[Quest Number]#[Quest Title]#[sG_FEEL (not sure what is this)]#[Que_NOIMAGE (Quest Image, maybe
)]#![]()
[Quest Message]#
[Another Message (sometimes empty)]#
edit :
Quest number 14133 is not the only 1, there is some others like quest number 14125.
I have removed extra "#" from 14125 & 14133, and still not working
All quest which has more than 6 "#" will give trouble, not only those 2.
If you can tell me which quest number is newly updated prior 8-1-2014, i will help you checking those quest.
That QuestID2Display.txt work with your client ?I have no problem using the current questid2display.txt at the repo, However if you say its 6 #, and not working for you( I see many of them having > 6#), so I will update the QuestID2Display.txt tomorrow.
Tested with 2014-02-05 and 2012-04-10(have you used the new commit for QuestID2Display.txt Fix?)That QuestID2Display.txt work with your client ?I have no problem using the current questid2display.txt at the repo, However if you say its 6 #, and not working for you( I see many of them having > 6#), so I will update the QuestID2Display.txt tomorrow.![]()
What make it not work with mine ?
Now i use commit : aa623db3b82c1258a6f3df670c660a3d48e6f2a4Tested with 2014-02-05 and 2012-04-10(have you used the new commit for QuestID2Display.txt Fix?)
I know that, its just that we are lacking translators.need update for iteminfo, because many new item still unknown and some item doesn't have description
As I told, I will check the questID2Display.txt soon, sorry for the delay (Checked QuestID2Display.txt from Quest ID 10000 - 12000
Found 1 mistake :
11337
Sorry for my impatient, i just want to help.As I told, I will check the questID2Display.txt soon, sorry for the delay (Checked QuestID2Display.txt from Quest ID 10000 - 12000
Found 1 mistake :
11337)..![]()
![]()
Changelog:
Limitted all Quest Entries to 6 # @r130: https://github.com/ROClientSide/Translation/commit/9962586acd3f6f370018f5b6c56af79fc19f9d91
(~30 entries was having > 6 #'s)
i have iteminfo with some new item from IDRO, but i'm not used english.I know that, its just that we are lacking translators.need update for iteminfo, because many new item still unknown and some item doesn't have description
there's 500+ items missing(as I assume)
Use msgstring of 2013-08-07 from data/MsgString folder..hey guys. I am having problem using this translation. Please see screenshot below
![]()
im am using 2013-08-07aRagexe.
[15104] = { unidentifiedDisplayName = "FishingMan Mail", unidentifiedResourceName = "¾Æ¸Ó", unidentifiedDescriptionName = { }, identifiedDisplayName = "FishingMan Mail", identifiedResourceName = "Çǽ̸ǸÞÀÏ", identifiedDescriptionName = { "Physical and magic attack increase to fish race.", "If refine to +6 or more, physical and magic attack will increase.", "1% for every upgrade", "Type : ^777777Armor^000000 Defense : ^77777730^000000", "Weight : ^77777750^000000", "Minimum Level: ^77777750^000000", "Jobs : ^777777All Jobs^000000", }, slotCount = 1, ClassNum = 0 },
[18792] = { unidentifiedDisplayName = "Hat", unidentifiedResourceName = "ĸ", unidentifiedDescriptionName = { }, identifiedDisplayName = "Indonesian Independence Sakkat", identifiedResourceName = "Àεµ³×½Ã¾Æ»ñ°«", identifiedDescriptionName = { "Headgear included a spirit of the Indonesian freedom fighters.", "VIT + 10.", "ATK, MATK + 5%.", "Reduce damage from demi human 10%.", "Type: ^777777Headgear^000000 Tk DEF: ^7777771^000000", "Position: ^777777Upper ^000000 Berat: ^77777740^000000", "Minimum Lv : ^77777745^000000", "Job: ^777777All except Novice^000000", }, slotCount = 0, ClassNum = 0 },
[20724] = { unidentifiedDisplayName = "Love Dad Wings 2012", unidentifiedResourceName = "Èĵå", unidentifiedDescriptionName = { }, identifiedDisplayName = "Love Dad Wings 2012", identifiedResourceName = "¾Æ¹öÁö»ç¶û³¯°³2012", identifiedDescriptionName = { "Love Dad, I Love Dad, Love Love Love", "STR 90 or more All State +1, MaxHP +1%, MaxSP +1%. Every refine upgrade, STR +1.", "INT 90 or more All State +1, MaxHP +1%, MaxSP +1%. Every refine upgrade, INT +1.", "VIT 90 or more All State +1, MaxHP +1%, MaxSP +1%. Every refine upgrade, VIT +1.", "AGI 90 or more All State +1, MaxHP +1%, MaxSP +1%. Every refine upgrade, AGI +1.", "DEX 90 or more All State +1, MaxHP +1%, MaxSP +1%. Every refine upgrade, DEX +1.", "LUK 90 or more All State +1, MaxHP +1%, MaxSP +1%. Every refine upgrade, LUK +1.", "Class: ^777777Garment^000000", "Defense: ^77777715^000000", "Weight: ^77777710^000000", "Required Level: ^7777771^000000", "Jobs: ^777777All Jobs^000000" }, slotCount = 1, ClassNum = 3 },
[15103] = { unidentifiedDisplayName = "Kirin Armor", unidentifiedResourceName = "¿ìµç¸ÞÀÏ", unidentifiedDescriptionName = { "Unknown item", "requiring Appraisal.", "Can be identified by", "using a Magnifier.", "Weight: ^77777750^000000" }, identifiedDisplayName = "Kirin Armor", identifiedResourceName = "±â¸°Àǰ©¿Ê", identifiedDescriptionName = { "Make armor change into Holy.", "Jenis : ^777777Armor^000000", "Defense : ^77777755^000000", "Weight : ^77777750^000000", "Minimum Level: ^77777770^000000", "Jobs : ^777777All jobs^000000", }, slotCount = 0, ClassNum = 0 },
[2181] = { unidentifiedDisplayName = "", unidentifiedResourceName = "°¡µå", unidentifiedDescriptionName = { }, identifiedDisplayName = "Hervor", identifiedResourceName = "Ç츣º¸¸£", identifiedDescriptionName = { "Shield was named Hervor", "MDEF + 5.", "reduce damage from all race by 30%", "can't upgrade and destroy.", "Type : ^777777Shield^000000 ", "Def : ^777777100^000000", "Weight : ^777777150^000000", "Min Lv. : ^77777790^000000", "Jobs : ^777777All Jobs^000000", }, slotCount = 0, ClassNum = 2 },
[2190] = { unidentifiedDisplayName = "Shield", unidentifiedResourceName = "¾ÆÈĶó¸¶Áî´Ù", unidentifiedDescriptionName = { "Unknown item" }, identifiedDisplayName = "Ancient Shield Of Aeon", identifiedResourceName = "Ä®¶ó»è", identifiedDescriptionName = { "A shield made to honor soldiers who fell from Asgard.", "MHP + 500, MSP + 50", "Increase immunity from all elements by 10%", "If level upgrade reached 14 and more, can use Stone Curse Level 5", "Type : ^777777Shield^000000", "Defense : ^7777775^000000", "Weight : ^77777720^000000", "Required Level : ^777777130^000000", "Job : ^7777773rd Job Classes Only^000000", }, slotCount = 0, ClassNum = 1 },
[18908] = { unidentifiedDisplayName = "Hat", unidentifiedResourceName = "¸¶¹ý»çÀǸðÀÚ", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]" }, identifiedDisplayName = "Isabella Red Ear", identifiedResourceName = "À̻级¶ó·¹µå±Í¸ðÀÚ", identifiedDescriptionName = { "A red hat Isabella highly favored by children.", "STR +5.Max HP +5%.", "Reduces damage by 10% from Fire element monsters.", "ASPD +1 ketika ditempa +9.", "Increase ASPD +1 if upgrade to +9 or more.", "Class: ^777777Headgear^000000", "Defense: ^7777778^000000", "Weight: ^77777730^000000", "Required Level: ^77777771^000000", "Jobs: ^777777All Jobs^000000" }, slotCount = 1, ClassNum = 0 }, [18909] = { unidentifiedDisplayName = "Hat", unidentifiedResourceName = "¸¶¹ý»çÀǸðÀÚ", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]" }, identifiedDisplayName = "Isabella Brown Ear", identifiedResourceName = "À̻级¶óºê¶ó¿î±Í¸ðÀÚ", identifiedDescriptionName = { "A children favorite, Isabella brown Hats", "MaxHP + 10%.", "reduce damage from demihuman type by 5%", "Every refine upgrade MATK + 2.", "Class: ^777777Headgear^000000", "Defense: ^7777778^000000", "Weight: ^77777730^000000", "Required Level: ^77777771^000000", "Jobs: ^777777All Jobs^000000" }, slotCount = 1, ClassNum = 0 }, [18910] = { unidentifiedDisplayName = "Hat", unidentifiedResourceName = "¸¶¹ý»çÀǸðÀÚ", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]" }, identifiedDisplayName = "Isabella Blue Ear", identifiedResourceName = "À̻级¶óºí·ç±Í¸ðÀÚ", identifiedDescriptionName = { "A children favorite, Isabella blue hats", "reduce damage from demihuman by 5%", "increase damage to middle size by 10%.", "if refine to +12 , inflict physical attacks by 5%", "Class: ^777777Headgear^000000", "Defense: ^7777778^000000", "Weight: ^77777730^000000", "Required Level: ^77777771^000000", "Jobs: ^777777All Jobs^000000" }, slotCount = 1, ClassNum = 0 }, [18917] = { unidentifiedDisplayName = "Hat", unidentifiedResourceName = "¸¶¹ý»çÀǸðÀÚ", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]" }, identifiedDisplayName = "LoveLove Balloon", identifiedResourceName = "·¯ºê·¯ºêdz¼±", identifiedDescriptionName = { "One way to show your love. It makes you feel loved", "all status + 1.", "can not be destroyed or upgrade", "Jenis : ^777777Helm^000000", "Defense : ^7777775^000000", "Position : ^777777Lower ^000000", "Weight : ^77777720^000000", "Min Lv : ^7777771^000000", "Job : ^777777All^000000", }, slotCount = 0, ClassNum = 0 }, [18918] = { unidentifiedDisplayName = "Hat", unidentifiedResourceName = "¸¶¹ý»çÀǸðÀÚ", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]" }, identifiedDisplayName = "Long Octopus Balloon", identifiedResourceName = "³«Áödz¼±", identifiedDescriptionName = { "A cute balloon shaped like an octopus and smoked wearer like him.", "VIT +1. INT +1.MSP +30.", "can not be upgrade. Indestructible.", "Class : ^777777HeadGear^000000", "Def : ^7777775^000000", "Location : ^777777Lower ^000000", "Weight : ^77777720^000000", "Req Lev : ^7777771^000000", "Job : ^777777All^000000", }, slotCount = 0, ClassNum = 0 },
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