bWolfie
I'm the man
I was thinking, how about a disabled_status mapflag or map zone conf?
How it would work is whenever 'SC_STATUS' is specified in that mapflag (or map zone?), it will automatically end or not allow that status to take place.
Example hypothetical mapflag:
prtg_cas01 mapflag nostatus SC_ASSUMPTIO
In this instance, when on the map prtg_cas01, even if a player can use a skill which does this status (i.e. Assumptio, High Priest Skill), the status will not take effect.
And any new players entering this map will automatically lose SC_ASSUMPTIO.
Or it could work in map_zone_db.conf. This example would do the same as above for Blessing and Assumptio statuses.
disabled_status: {
SC_ASSUMPTIO: true
SC_BLESSING: true
}
Erm, just throwing an idea I thought of out there. Let me know what you guys think.
Even if it's not suitable for official herc, maybe it will inspire someone
How it would work is whenever 'SC_STATUS' is specified in that mapflag (or map zone?), it will automatically end or not allow that status to take place.
Example hypothetical mapflag:
prtg_cas01 mapflag nostatus SC_ASSUMPTIO
In this instance, when on the map prtg_cas01, even if a player can use a skill which does this status (i.e. Assumptio, High Priest Skill), the status will not take effect.
And any new players entering this map will automatically lose SC_ASSUMPTIO.
Or it could work in map_zone_db.conf. This example would do the same as above for Blessing and Assumptio statuses.
disabled_status: {
SC_ASSUMPTIO: true
SC_BLESSING: true
}
Erm, just throwing an idea I thought of out there. Let me know what you guys think.
Even if it's not suitable for official herc, maybe it will inspire someone