=General
*Fixed a issue where the ALLOW_OTHER_RACES setting didn't work
-on server's running in SQL.
*Updated the mobinfo command to add a divider line between each
-of the listed monster entrys to help keep the info for each
-monster seprate for easier viewing.
*Updated the iteminfo command.
-This is a big update which adds additional info for item types
-that are weapon, armor, or ammo type. Info like the type of
-weapon/armor/ammo, the ATK/DEF, equip level, etc..
-Also added a divider line between each of the listed item entrys
-to help keep the info for each item seprate for easier viewing.
*itemdb_weapon_typename
*itemdb_armor_typename
*itemdb_ammo_typename
-Added these functions for use with the iteminfo command.
-These work just like itemdb_typename, but for weapons/armor/ammo.
*Added a bunch of EQP masks for headgear combinations.
-Used with the item_db_armor_itemtype function for slot checks.
=Skills
*LG_PINPOINTATTACK
-Fixed a possible issue where it wouldn't break certain headgears
-if its equipped in the upper and middle/lower equip slots.
*RL_MASS_SPIRAL
*RL_BANISHING_BUSTER
*RL_SLUGSHOT
-Corrected the handling of the animations.
*RL_S_STORM
*RL_AM_BLAST
*SU_SOULATTACK
-Added full support for these skills.
*RL_E_CHAIN
-Can now be removed through dispell methods.
*RL_P_ALTER
-Can now be removed through dispell methods.
-Now forms a barrier around the caster.
-Barrier is basicly a Kyrie barrier but uses its own formula
-for this skill to set its HP and number of hits blocked.
*RL_HEAT_BARREL
-Can now be removed through dispell methods.
-Damage increase mechanics recoded.
-Damage is now applied in the same way as the damage added from
-summoned coin spheres.