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Showing content with the highest reputation on 09/09/17 in Posts

  1. 1 point
    Yazoo

    Rank MVP

    Boa tarde !!! Utilizo esse rank de mvp : E eu gostaria de que no mapa guild_vs2 o mvp não contasse os mvps mortos lá, há alguma forma de fazer isso ?? Resolvi !!! era só add uma função para desabilitar a contagem de mobs do mapa assim getmapxy @map$,@x,@y,0; if(@map$ == "guild_vs2")end; Pode fechar aki !!!
  2. 1 point
    =General *Fixed a issue where the ALLOW_OTHER_RACES setting didn't work -on server's running in SQL. *Updated the mobinfo command to add a divider line between each -of the listed monster entrys to help keep the info for each -monster seprate for easier viewing. *Updated the iteminfo command. -This is a big update which adds additional info for item types -that are weapon, armor, or ammo type. Info like the type of -weapon/armor/ammo, the ATK/DEF, equip level, etc.. -Also added a divider line between each of the listed item entrys -to help keep the info for each item seprate for easier viewing. *itemdb_weapon_typename *itemdb_armor_typename *itemdb_ammo_typename -Added these functions for use with the iteminfo command. -These work just like itemdb_typename, but for weapons/armor/ammo. *Added a bunch of EQP masks for headgear combinations. -Used with the item_db_armor_itemtype function for slot checks. =Skills *LG_PINPOINTATTACK -Fixed a possible issue where it wouldn't break certain headgears -if its equipped in the upper and middle/lower equip slots. *RL_MASS_SPIRAL *RL_BANISHING_BUSTER *RL_SLUGSHOT -Corrected the handling of the animations. *RL_S_STORM *RL_AM_BLAST *SU_SOULATTACK -Added full support for these skills. *RL_E_CHAIN -Can now be removed through dispell methods. *RL_P_ALTER -Can now be removed through dispell methods. -Now forms a barrier around the caster. -Barrier is basicly a Kyrie barrier but uses its own formula -for this skill to set its HP and number of hits blocked. *RL_HEAT_BARREL -Can now be removed through dispell methods. -Damage increase mechanics recoded. -Damage is now applied in the same way as the damage added from -summoned coin spheres.
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