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Showing content with the highest reputation on 11/25/18 in Posts

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    =General *Increased MAX_MAP_PER_SERVER to 2000 +Because their's nearly 1000 maps in the cache, instance maps will likely generate -in the ID range for Extra/Custom maps. The 500 increase will give headspace for -more official maps and instances. This also shifts the ID ranges for Extra/Custom -maps by 500. Be sure to rebuild your map cache if your using custom maps. *Added support for the extended refine system. +This is a customized system for supporting +20 equippment refines. -The system is off by default but can be enabled in the source. -Check the db/refine_db_extended.txt file for more info. *Disabled warnings about possible packet encryption when the server receives a -unknown packet. 2018 clients have encryption disabled by default and people by -now should know how to resolve possible issues like this. *Important monster ID's are now set in a enum table. *Player clone ID range reduced to 200 clones max. +This will be increased back in the future once the 2nd monster ID range is -supported. =Database *Renamed the monster KO_ZANZOU to KO_KAGE. +Its the actural official name. =Jobs *Mechanic +Can now use all Merchant, Blacksmith, and Whitesmith skills while in a Mado. =Skills *RK_CRUSHSTRIKE *LG_SHIELDSPELL +Updated damage, effect, and duration formula's to work properly for +10 and +20 -refine settings. *LG_SHIELDPRESS +Updated stun duration to official. -Once again the 2011 iRO document is wrong. +Updated damage, effect, and duration formula's to work properly for +10 and +20 -refine settings.
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