=General
*HC_ACK_CHARINFO_PER_PAGE
+Recoded the packet to work as it officially should.
-The packet is supposed to divide all the character's on a account to be sent by
-3 per packet and no higher. It turns out that sending all the characters in one
-packet leads to issues, like noticeable delays when character select loads,
-long delay when going from map to character select on character's saved in a
-high slot number, and in certain cases none of the character's will appear in
-character select if you have certain numbers of character's on a account.
-Overall, this greatly improves the stability and performance client side.
=NPC
*Updated the Neuralizer cashshop script to check for dragon, wug, and mado.