=General
*Added the "item_auto_identify" config setting.
-This setting allows equips dropped by monsters to drop in a identified state.
*Added new skill and status tags and ID's.
*MAX_ITEMDELAYS increased to 20.
=Database
*Did a few updates in the item database.
-Fixed the long range damage bonus for the Elven Bow.
-Added the 30 days version of the Boarding Halter Box.
-Added the syrups which are basicly stronger HP/SP potions.
-Added the Green Apple Ring.
*Added item usage delays for ygg berry and ygg seed.
-Its disabled by default since its a RE thing but there for those wanting balance.
=NPC
*Updated 3ceam_jobchange with checks for mounts, falcons, wargs, and carts.
-Now players will have to remove these things from their character before changing
-jobs to prevent certain possible issues. Also to future proof if more jobs come
-out in the future.
=Skills
*NC_PILEBUNKER
-Added the Engine Pile Bunker to the check.
-Now there's a total of 5 pile bunkers.
*EL_TROPIC
*EL_CHILLY_AIR
*EL_WILD_STORM
*EL_UPHEAVAL
-Recoded these skills.
-The success chance and level of bolts casted is now affected by master's JobLV.
-Wild Storm now increases the master's ASPD by 5.
-Upheaval now increases the master's MaxHP by 5 * SummonLV.