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Showing content with the highest reputation on 10/19/19 in Posts

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    Rytech

    r888 - Elemental System Update Part 1

    =General *Elemental Update Part 1 -This is the start of a series of updates that focuses on fixing up the elementals -system. Due to the system being coded in 2010 with very little info on the -elementals, how they work and are handled, and how things were coded, the system -will have to be completely redone which will take a lot of work to do. - -The work load will be spread out between updates to make it easier to keep track -of changes in the updates. This first part focuses on adding missing checks in -the code for elemental entitys and other similar checks needed to perform -functions for this kind of entity. *Updated Visual Studio 2008 project files. -Would update the 2010 ones too but I don't have that version installed. *attack_walk_delay *attack_direction_change *clear_skills_on_warp *auto_counter_type *land_skill_limit -Added mercenarys and elementals to these configs by default. *MAX_MERCSKILL increased to 41. -This should of been increased long ago when MER_INVINCIBLEOFF2 was added. *Added a bunch of missing code that should resolve some hidden issues with the -elementals. What all it fixes im not entirely sure. I just know they should -be there. *ZC_EL_INIT *ZC_EL_PAR_CHANGE -Updated these packets. *Added some stuff to prepare for future updates to elementals. =Skills *EL_WILD_STORM -Fixed a issue where the caster's ASPD didn't increase properly.
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