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Showing content with the highest reputation on 12/02/19 in Posts

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    =General *Regen rate adjusting for natural HP/SP recovery through status's and skills is -updated to support adjustments in multiples of 1%. -Why this was done in multiples of 100% before is just....ugh. *The "eleminfo" command now displays a elementals regen rate. -This is a temp thing and might be removed in the future once the recode is done. =Database *White Potion Z and Vitata 500 no longer increases HP/SP recovered through potions -and heal skills. They do now increase natural HP/SP recovery rates by 20%. *FAW's now have a 10% chance of dropping steel when killed. *Updated settings for elemental skills. -This is to prepare for the recoding of these skills. =Skills *SR_GENTLETOUCH_REVITALIZE -Recoded the skill. -Now properly increases natural HP recovery rate. -Now allows natural HP recovery while moving. -Natural HP recovery rate is not reduced while moving. *SO_FIRE_INSIGNIA *SO_WATER_INSIGNIA *SO_WIND_INSIGNIA *SO_EARTH_INSIGNIA -Level 1 now works on elementals. *MH_SUMMON_LEGION -Summoned monster's HP, MaxAttack, DEF, and ASPD is now affected by the homunculus -BaseLV and the skill level used.
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