=General
*Elemental system recode part 2.
-This part focused on recoding the elemental C/H files from the ground up.
-With the core parts complete, its possible to summon and release elementals.
-They don't have a working AI yet and will just stand in place and do nothing.
*Elementals are now supported in TXT mode.
-The support bypasses the need for the char server and any save functions.
-Since nearly every server run's in SQL mode its pointless to add save function
-support to the char server. This TXT support is good enough for development
-and testing purposes.
*Updated the "eleminfo" command.
-Now shows the elemental's summon Lv next to the name.
-Now displays the remaining time left for the current elemental.
-Note: The rate display will remain in here for now for testing purposes.
*Shifted the offset ranges for homunculus, mercenary, elemental, and guild skills.
=Database
*Updated the elemental_db and elemental_skill_db.
-The formats should be finalized but well see.
=Skills
*SO_EL_CONTROL
-Partly recoded the skill but did enough for allowing releasing the elemental.
-It does not support mode switching yet.
*SO_SUMMON_AGNI
*SO_SUMMON_AQUA
*SO_SUMMON_VENTUS
*SO_SUMMON_TERA
-Recoded these skills.