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Showing content with the highest reputation since 06/11/24 in Posts

  1. 1 point
    anacondaq

    Suggestion to Prevent BOT

    The biggest mistake of any "anti-bot" feature is saying about that in public, or adding that to the sources without encryption. Why? Because one of the opencore developers here, at our community, and all "old fags" know them. The only one solution to block bots, it's find a way to make traffic ecnryption. (Sure, i'm talking about packet based bots (opencore, other differnt rops plugins). But mostly, players, and i'm sure 90% of the different adminds, don't hear about dll based (loaded via cps.dll) bots with the very easy logic what playing via ragnarok window.
  2. 1 point
    Dastgir

    Suggestion to Prevent BOT

    Mask everything? even there are checks like that, bots can still login? O_O yes, that is why we can't really block them 100% since they came out Make some hooks which send a completely unique packet id(over a range like from 0x1000 to 0x1111) with some data, which in return, client should return a data which contains encrypted player's data like IP/Mac and validate it server side. Can Assure you 99.9% Botters cannot bot because of this system(unless the system is leaked to the experts and they want to REALLY modify the openKore and bot in your server, which is as low as 0.001% Chance)
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