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Ind

Retired Staff
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Files posted by Ind

  1. Mob Drop Qty

    HPM Plugin.
    /** * Adds a 50% ( customizeable ) chance for ETC (customizeable) items to drop from mobs with double quantity * Adds a 25% ( customizeable as well ) chance for it to use tripple quantity (this dice is only played if the 50% one succeeded) * Adds a 10% ( customizeable as well ) chance for it to use quadruple quantity (this dice is only played if the 25% one succeeded) * Adds a 5% ( customizeable as well ) chance for it to use quintuple quantity (this dice is only played if the 10% one succeeded) * For example, after a player succeeds at dropping a jellopy (at any rate), theres a 50% chance it'll be 2 jellopies instead of 1, * and if that 50% succeeds, there'll be another 25% chance for it to be 3 instead of 2, and if that 25% succeeds, * there will be another 10% chance for it to drop 4 instead of 3, and if that 10% succeeds, there will be a 5% chance to drop 5 instead of 4. * - MvP drops are not affected * - Items looted by monsters are not affected **/ - Requires HPM Hooking
     
    Easy to Customize
    switch( data->type ) { /** * uncomment those you wanna affect, don't even try adding gear or non-stackable types -- they are not meant to have qty higher than 1! **/ //case IT_HEALING: //case IT_USABLE: //case IT_CARD: //case IT_AMMO: //case IT_DELAYCONSUME: //case IT_CASH: case IT_ETC: /** * Feel free to modify the formula here! **/ if( rand()0 > 50 ) /* if rand > 50, break and do not affect the qty */ break; *qty += 1;//from 1 to 2 if( rand()0 > 25 ) /* if rand > 25, break and do not affect the qty further */ break; *qty += 1;//from 2 to 3 if( rand()0 > 10 ) /* if rand > 10, break and do not affect the qty further */ break; *qty += 1;//from 3 to 4 if( rand()0 > 5 ) /* if rand > 5, break and do not affect the qty further */ break; *qty += 1;//from 4 to 5 break; } You may also use the *nameid variable if you wish to further enhance the mechanic, for example
    if( *nameid == 604 ) /* if dead branch, qty + 2 */ *qty += 2; How to Install
    Check the wiki page on 'Building a Plugin' http://herc.ws/wiki/HPM#Building_a_plugin
     
    Contribute / Customize
    Its available at our Staff Plugins Repo, pull requests are more than welcome.

    89 downloads

    0 comments

    Submitted

  2. Visible Monsters HP

    HPM Plugin.
    - Monsters HP is visible to all players, instead of only those who hit it.
    - Monsters spawned with 'boss' flag have a greater bar (2-3x normal size, check screenshot in download page view)
    - Requires PACKETVER >= 20120404
     
    Whats the 'boss' flag?
    For example, gef_dun.txt's Doppelganger
    gef_dun02,0,0,0,0 boss_monster Doppelganger 1046,1,7200000,600000,1 How to Install
    Check the wiki page on 'Building a Plugin' http://herc.ws/wiki/HPM#Building_a_plugin
     
    Contribute / Customize
    Its available at our Staff Plugins Repo, pull requests are more than welcome.

    573 downloads

    3 comments

    Submitted

  3. Server Side Manners.txt

    HPM Plugin.
    - Implements the 'server-side' manners.txt aka ability to blacklist words.
     
    Includes:
    - Ability to read 'conf/manners.txt' (you have to create the file, you can fill as you like, and use '//' to create commands as well).
    - The @reloadmanners command
    - Implements the 'mouthful' group permission, which allows individual groups to bypass the badwords filter.
     
    Requires:
    - HPM Hooking to be enabled.
     
    How to Install
    Check the wiki page on 'Building a Plugin' http://herc.ws/wiki/HPM#Building_a_plugin
     
    Contribute / Customize
    Its available at our Staff Plugins Repo, pull requests are more than welcome.

    176 downloads

    0 comments

    Submitted

  4. bonus bCoolDownRate,<x>;

    HPM Plugin.
    Implements the 'bCoolDownRate' item bonus, demonstrates how to implement a item bonus through a plugin.
     
    works like bDelayRate example:
    - cooldown is 10000 (10s)
    --'bonus bCoolDownRate,50;' = 15000 (15s) (+50%)
    --'bonus bCoolDownRate,-50;' = 5000 (5s) (-50%)
     
    How to Install
    Check the wiki page on 'Building a Plugin' http://herc.ws/wiki/HPM#Building_a_plugin
     
    Contribute / Customize
    Its available at our Staff Plugins Repo, pull requests are more than welcome.

    160 downloads

    0 comments

    Updated

  5. @storeitem

    HPM Plugin. Implements the @storeitem command
    @storeitem <item name or ID> <quantity> <refine> <char name> Designed by Beowulf/Nightroad
     
    How to Install
    Check the wiki page on 'Building a Plugin' http://herc.ws/wiki/HPM#Building_a_plugin
     
    Contribute / Customize
    Its available at our Staff Plugins Repo, pull requests are more than welcome.

    121 downloads

    0 comments

    Submitted

  6. Skill Error Messages

    Its more of a way to demonstrate how HPM overloading can be used (its going to be much more fun to play with once we get HPM Hooks released).

    SkillErrorMessages
    Replaces client-side error messages by custom server-side error messages, for skills.
    Not Enough Spirit Spheres Message
    %d requires a total mind bullets becomes
    %s requires a total %d spirit spheres (%s being the skill name, %d the amount of spirit spheres)



    Contribute / Customize
    Its available at our Staff Plugins Repo, pull requests are more than welcome.

    122 downloads

    0 comments

    Submitted

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