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Files posted by sader1992
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Ragnarök Login Background Generator
By sader1992 in Client Resources
Resize , convert , slice , sort and rename the image to fit Ragnarök Login Background
Drag and drop the image you want on the program , there will be a new folder created Next to the image , data , put it in your GRF
Require .Net Framwork 4.7.2
I know there is other tools, however it didn't work for me, and I am bored of debugging every time I want to create a login background
Source Code: https://github.com/sader1992/Sader-Ragnarok-Login-Background
https://sader1992.com/
145 downloads
- loginscreen
- login background
- (and 1 more)
0 comments
Submitted
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sader's Garment Files Generator
By sader1992 in Sprites & Palettes
how it work :
it make data folder and copy the Garment files in it and rename them
since Garment need to renamed on the name of every classes boy and girl
you will need :
main spirit file, main act file, drop spirit file, drop act file, item bmp, collection bmp
in Version 2 ,you will have 2 files , boys_list.txt and girls_list.txt , in it you will have a list of all the classes in the game (up to before the Summoner Update) , you can add any new class there.
the files will be named with Korean
at the place where the program is it will create the data folder
inside it all the files after it done
keep in mind that you need to edit spriterobename.lua/spriterobename.lub , spriterobeid.lua/spriterobeid.lub and transparentItem.lua/transparentItem.lub
iteminfo.lua/iteminfo.lub [<ItemID>] = { unidentifiedDisplayName = "<unidentified InGame Name>", unidentifiedResourceName = "<unidentified_File_Name>", unidentifiedDescriptionName = { "Description", "^ffffff_^000000", "Weight: ^7777777^000000", }, identifiedDisplayName = = "<InGame Name>", identifiedResourceName = "<File_Name>", identifiedDescriptionName = { "Description", "^ffffff_^000000", "Weight: ^7777777^000000", }, slotCount = 0, ClassNum = <ViewID> }, spriterobename.lua/spriterobename.lub RobeNameTable = { [SPRITE_ROBE_IDs.ROBE_SwordWing] = "<File_Name>" } spriterobeid.lua/spriterobeid.lub SPRITE_ROBE_IDs = { ROBE_<File_Name> = <ViewID> } transparentItem.lua/transparentItem.lub transparentItemlist = { { <ViewID>, 255, 255, 25500 }, } Source code: https://github.com/sader1992/Garment_Files_Generator
My Website: https://sader1992.com/
Contact me for Errors
168 downloads
0 comments
Updated
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editor sader's Monster Mode Generator
By sader1992 in Server Managers / Editors Releases
this application help you calculate the monster mode
for more info about the monster mode
https://github.com/HerculesWS/Hercules/blob/master/doc/mob_db_mode_list.txt
Source code:
https://github.com/sader1992/Monster_Mode_Generator
Contact me for Errors
https://github.com/sader1992/sader_scripts
60 downloads
0 comments
Updated
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halloween map
By sader1992 in Maps & Textures
i made this map for the halloween for my server skyro
it's not a Great map
but i made it for what i need to...
so, if someone want it
there is it
it's big map i made it like that to put two MVPs there and so many monsters
include this file : .rsw ,.gnd ,.gat ,.extra ,.bmp (minimap) files
Enjoy!
382 downloads
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Submitted