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anolythe

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    anolythe reacted to Haziel in [Others] Haziel's Graphics   
    Hello, I'm Haziel, and, after years of absence, I'm back.
    I'm up to Freelances, you can PM me anytime.

    I'm a Spriter, Scripter and I have some skills as a Mapper and Model Converter.
    I'm also a volunteer helper in this forum.

    Since there's a limit on images per post, I'll have to split my threads.

    • Miscellaneous •

        
     
        
     

    Custom Equipment Sets

    A common request is a creation of new Equipment sets, sometimes without even one visual item included.
    Above, you can check a few examples of this kind of work.

      
     

    Custom Items

    From completely new Items or Consumables (or just recolors), to simple etcetera items, there's no limits on new content for RO.
    Above you can check my Stat Potions that match each Stat buff colors, and also, several others with random utilities, like the classic JRPG's Phoenix Down.


    Hairstyles

    With simple concepts or references, I'm able to create an entirely new Hairstyle from scratch, compatible to all known palettes developed until now.

        
    Custom Monsters

    Apart of being a rarer request, I also work on custom monster creation and/or conversion.
    Above, you can check my Turrets, requested to be deploying during WoE to defend certain spots.


    Custom Weapons

    Another hard request, but perfectly doable is the creation of Custom Weapons.
    Above, the famous Keyblade, made to be suitable for Super Novices only, at least, for now.

          
    Custom Jobs/Job Edits/Custom Mounts

    Because of NeoMind's Custom Job patches, now It's possible to create original Classes or Costumes.
    Above, you can take a look on Warg mounts made to implement the ability of mounting on a Warg for pre-evolutions of the Ranger.

        
    Pet Accessories

    Is it possible to create, for normal or custom Pets, accessories that can be seen while equipped.

    • Unfinished Projects •

     
        
    Elementalist System

    This is an old project I never finished, the Elementalist System.
    Every player would choose one of the four elements to gather proficiency, only one.

    After beating monsters and achieving objectives related to the Element Questline, the player could unlock 3 Skills.
    One of them would transform itself in a temporarily form, like the GIF, which his skin color, clothes colors, hair color, effect and aura would change.
    While the transformation lasts (which should have a huge cooldown), buffs were applied, each element with it's own unique benefits and weakness.

    The Elementalist also have a companion that should be grown according to it's power.
    This work is from about 4 or 5 years ago, It could be way better, since there's Alpha Effects and better sprites, but I'll leave it here as a Showcase anyway.


    The Legend of Zelda Content

    Another unfinished project.
    Initially it would be consisted by 1 NPC (Master Sword on Pedestal), 3 Etc Items (Kokiri's Emerald, Goron's Ruby and Zora's Sapphire),
    4 Swords (Suitable for Novices, Swordsmen, Knights, Crusaders, Lord Knights and Paladins) and 4 Shields (Suitable for the same) all made from scratch.

    • Rules •

    1. DO NOT steal my work, it take hours, days, to be made, don't claim it yours.
    2. DO NOT redistribute, mirror or redistribute my work, support me clicking on my own links.
    3. DO NOT edit my work without my permission, It includes recolors.
    4. DO NOT remove my discreet signature on Collection files and Sprite files, pay that respect.
    5. YOU CAN use my works as Donation Rewards as long you ask me first.
     

    • Additional Information •

    1. As I said, I do make Freelancer jobs, contact me by PM.
    2. I do make Model and Sprite conversion from other sources.
    3. I, sometimes, do Recolors, but, mostly, for my own work, I'll not make recolors for other Spriters' works unless you have his/her authorization.
    4. I do, sometimes, take basis on Sprites from TalesWeaver, Trickster and other sources, but I'll not redistribute raw materials or teach how to get it.
    5. I did work as Spriter before, but It was a really bad time on my personal life, if I owe you anything, I'm really sorry, contact me so we can figure it out.
    6. I can speak English, Spanish and Portuguese, but I do prefer English conversations, but feel free to contact my on any of these.
    7. I'm not a master or a know-at-all, but I can share my knowledge without any problem, but this is an act of kindness.
    8. It is possible to find on my work inspiration, fragments, pieces and conversions from various games, but it's always edited to fit RO style, colors, size and also, most of them needed new frames to work on RO.

    That's all, folks.
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