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Auryn

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    Auryn reacted to Chuu in [Solved] Adding alternate sprite: Rune Knight   
    After couple of minutes, I got it fixed... 
    Solution:
    Path: \trunk\src\map\atcommand.c
    -> Search for @bodystyle  Add this line between the others:  && (sd->job & MAPID_THIRDMASK) != MAPID_RUNE_KNIGHT  
    After that it should (could) look like this: 
     
    DON'T FORGET TO RECOMPILE !  
     
     
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