Auryn
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Auryn reacted to Chuu in [Solved] Adding alternate sprite: Rune Knight
After couple of minutes, I got it fixed...
Solution:
Path: \trunk\src\map\atcommand.c
-> Search for @bodystyle Add this line between the others: && (sd->job & MAPID_THIRDMASK) != MAPID_RUNE_KNIGHT
After that it should (could) look like this:
DON'T FORGET TO RECOMPILE !