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lemonade
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Posts posted by lemonade
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if you want you can send me the grf and i take a look on it
i will send you a private message
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Could you solve the problem?
Haven't yet
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if you want you can send me the grf and i take a look on it
i will send you a private message
)
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Do you have a separate GRF file for BrowEdit and another for the game client?
If so, did you update the DATA.ini to read the custom GRF?
Apparently yes im using the same grf
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the path is like this data/texture./newmap/texture.bmp
But when the errors show the path is like this data/texture\newmap/.bmp
the difference is the \ <--
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Added a custom map texture in browedit and applied it to a map. (Also added in grf with proper path)
But when you load it in game it shows
Resource File not found but the directory is correct.
But when i add the data folder in the client folder its being read.
anybody know how to add a quickfix for this.
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I think you could do something like this -
bg_updatescore(.@bg_map$, bg_get_data(.@lion_bg_id, 0), bg_get_data(.@eagle_bg_id, 0));
Okie ill try it thanks.
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bg_get_data(.@bg_id, 0)
would return the player count in the team.
hi im actually making an automated flavius bg if enough players round will restart i want to replace the score to player count per team. since its a single round win
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Anyone knows how to use bg_get_data command. i want my flavius bg to display the player count instead of round wins
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Asking for services ty
[Yug-WebDev] Services [Web-Dev] [Server-Dev]
in Paid Services
Posted
I like the results of what i requested from him. he replies when he has the time 100%. and still gonna use his services in the future.
If you're getting a website i'm going to say take this services :))