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Posts posted by Aurora Wright
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19 hours ago, Asheraf said:for first issue better not use a data folder, instead create a custom grf and load it from data.ini (use grf editor it will make sure the encoding in the grf is correct)
second what description? if you mean the text in client its either texture files or msgstringtable you need to use a translated bersion of those
third https://github.com/Asheraf/Translation/blob/master/System/itemInfo_Sak.lub but notice that you need to change the functions at the end of the file unless you're using latest version of RE clients
Ok @Asheraf! I'm already using GRFs and inside the DATA folder there's just one msgstringtable from your DATA FOLDER, but I'll put the msgstringtable inside of my GRF.
About the descriptions I MEAN THE ITEM DESCRIPTIONS.
As you can see in this image:
Here's my ZERO.INI (DATA.INI)
Spoiler[DATA]
1=zeroClient.grf
2=zeroLua.grf
3=zeroInterface.grf
4=data.grf
5=hdata.grf
6=../Ragnarok Online/data.grf
7=C:/Level Up! Games/Ragnarok/data.grf
8=C:/Arquivos de programas/LeveUp! Games/RagnarokOnline/data.grf
9=C:/Arquivos de programas/LeveUp! Games/Ragnarok Online/data.grf
10=C:/Arquivos de Programas/Gravity/Ragnarok Online/data.grf
11=C:/Arquivos de Programas/Gravity/RagnarokOnline/data.grf
12=C:/Arquivos de Programas/Gravity/RO/data.grf
13=C:/Arquivos de Programas/Gravity/RO/rdata.grf
14=C:/Arquivos de Programas/Gravity/RE/rdata.grf
15=C:/Arquivos de programas/LeveUp! Games/RO/rdata.grf
16=C:/Program Files/LeveUp! Games/RagnarokOnline/data.grf
17=C:/Program Files/LeveUp! Games/Ragnarok Online/data.grf
18=C:/Program Files/Gravity/Ragnarok Online/data.grf
19=C:/Program Files/Gravity/RagnarokOnline/data.grf
20=C:/Program Files/Gravity/RO/data.grf
21=C:/Program Files/Gravity/RO/rdata.grf
22=C:/Program Files/Gravity/RE/rdata.grf
23=C:/Program Files/LeveUp! Games/RO/rdata.grf
24=C:/LeveUp! Games/RagnarokOnline/data.grf
25=C:/LeveUp! Games/Ragnarok Online/data.grf
26=C:/Gravity/Ragnarok Online/data.grf
27=C:/Gravity/RagnarokOnline/data.grf
28=C:/Gravity/RO/data.grf
29=C:/Gravity/RO/rdata.grf
30=C:/Gravity/RE/rdata.grf
31=C:/LeveUp! Games/RO/rdata.grf
32=C:/Arquivos de programas/Gravity/Ragnarok Zero/data.grf
33=C:/Arquivos de programas/Gravity/Ragnarok Zero/data0.grf
34=C:/Program Files/Gravity/Ragnarok Zero/data.grf
35=C:/Program Files/Gravity/Ragnarok Zero/data0.grf
36=C:/Gravity/Ragnarok Zero/data.grf
37=C:/Gravity/Ragnarok Zero/data0.grfHere's my clientinfo.xml
Spoiler<?xml version="1.0" encoding="euc-kr" ?>
<clientinfo>
<desc>Ragnarok Online Client Information</desc>
<servicetype>korea</servicetype>
<servertype>primary</servertype>
<hideaccountlist></hideaccountlist>
<extendedslot></extendedslot>
<readfolder></readfolder>
<connection>
<display>ZERO</display>
<address>127.0.0.1</address>
<port>6900</port>
<version>56</version>
<langtype>12</langtype>
<aid>
<admin>2000000</admin>
<admin>2000001</admin>
<admin>2000002</admin>
<admin>2000003</admin>
<admin>2000004</admin>
<admin>2000005</admin>
<admin>2000006</admin>
<admin>2000007</admin>
<admin>2000008</admin>
<admin>2000009</admin>
<admin>2000010</admin>
<admin>2000011</admin>
<admin>2000012</admin>
<admin>2000013</admin>
<admin>2000014</admin>
<admin>2000015</admin>
<admin>2000016</admin>
<admin>2000017</admin>
<admin>2000018</admin>
<admin>2000019</admin>
<admin>2000020</admin>
<admin>2000021</admin>
<admin>2000022</admin>
<admin>2000023</admin>
<admin>2000024</admin>
</aid>
<loading>
<image>loading00.jpg</image>
<image>loading01.jpg</image>
<image>loading02.jpg</image>
<image>loading03.jpg</image>
<image>loading04.jpg</image>
<image>loading05.jpg</image>
<image>loading06.jpg</image>
<image>loading07.jpg</image>
<image>loading08.jpg</image>
<image>loading09.jpg</image>
<image>loading10.jpg</image>
</loading>
</connection>
</clientinfo>About the ItemInfo_Sak.lub, yeah I already noticed that!! But I thought someone where using the Zero Client with a Translated ItemInfo_True.lub or .lua, or otherwise I will have to change the function at the end of the code and I will also have to add some more arguments at the end of each item line.
New issue: "8th argument" using your itemInfo_Sak.lub
Thank you Asheraf for the answer!!
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So I'm using “2017-12-08dRagexe ZERO” client, and I'm having some issues, for some reason my EXE can't found the Sprites and Textures inside the DATA/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item and other directories.
First of all, the sysbox_bg.bmp it's inside the DATA FOLDER and GRF and also inside of the Skin folder.
Second, the description seem to be in Korean but in CP1252 encoding, and I'm Japanese, I don't know too much about Korean, I know more about English, Portuguese and Dutch.
Third, Any of you guys have a translated itemInfo_true.lua or lub in English or Portuguese to share with me? @BrOgBr, @Archetype Saber, @OmarAcero, @Asheraf
I've attached some of error images:
Spoiler
kRO unpacked clients releases
in Client-Side Releases
Posted · Edited by Aurora Wright
Corrections and more corrections
Oook, sorry for the big delay to answer!! First of all, thank you everybody! I did everything you guys recommended, but, it seems that the 2017-12-08dRagexe ZERO executable is not responding correctly to some pathes.
I'm already using GRF Files without any DATA folder.
I've already tried to use the itemInfo_Sak.lub from @Asheraf and Zack Dreaver.
I've already downloaded and applied the System Folder from @OmarAcero.
I've already used the: Load Custom lua file instead of iteminfo*.lub (Recommended) option, and I already defined that the file that would be "searched" would be the itemInfo_Sak.lub.
I've already diffed the executable with all these options recommended from you @OmarAcero.
The Korean descriptions in CP1252 encoding still there with my itemInfo_True.lub from the Original Ragnarök Zero, but with the itemInfo_Sak.lub from @Asheraf the items lose their sprites, and, the "8th argument" error keep happening.
Note: I've already replaced the Function in the end of the
itemInfo_True.lubwith the itemInfo_Sak.lub function, and vise and versa, all the errors keep happening!! I'm going crazy