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Najara

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Posts posted by Najara


  1. I'm pressume here at this part.

    Although, I haven't modified any numbers here myself, so don't blame me if something goes wrong. :P

     

     

     

    //ATK_RATE scales the damage. 100 = no change. 50 is halved, 200 is doubled, etc#define ATK_RATE( a ) { wd.damage= wd.damage*(a)/100 ; if(flag.lh) wd.damage2= wd.damage2*(a)/100; }#define ATK_RATE2( a , b ) { wd.damage= wd.damage*(a)/100 ; if(flag.lh) wd.damage2= wd.damage2*(b)/100; }#define ATK_RATER(a){ wd.damage = wd.damage*(a)/100;}#define ATK_RATEL(a){ wd.damage2 = wd.damage2*(a)/100;}//Adds dmg%. 100 = +100% (double) damage. 10 = +10% damage#define ATK_ADDRATE( a ) { wd.damage+= wd.damage*(a)/100 ; if(flag.lh) wd.damage2+= wd.damage2*(a)/100; }#define ATK_ADDRATE2( a , b ) { wd.damage+= wd.damage*(a)/100 ; if(flag.lh) wd.damage2+= wd.damage2*(b)/100; }//Adds an absolute value to damage. 100 = +100 damage#define ATK_ADD( a ) { wd.damage+= a; if (flag.lh) wd.damage2+= a; }#define ATK_ADD2( a , b ) { wd.damage+= a; if (flag.lh) wd.damage2+= b; }

  2. Are you only talking about MATK or every skill in general? Here's the code to increase MATK based skills:

    (It's already modified because I was facing this issue as well - edit to your liking)

     

    Keep in mind though, if your Acid Demonstration is also based on MATK, you're gonna have to nerf that or Creators will be way too overpowered. :/

     

    battle.c:

     

    //MATK_RATE scales the damage. 100 = no change. 50 is halved, 200 is doubled, etc#define MATK_RATE( a ) { ad.damage= ad.damage*(a)/40; }//Adds dmg%. 100 = +100% (double) damage. 10 = +10% damage#define MATK_ADDRATE( a ) { ad.damage+= ad.damage*(a)/40; }//Adds an absolute value to damage. 100 = +100 damage#define MATK_ADD( a ) { ad.damage+= a; }

  3. Hello there, Hercules!

     

     

    I thought I might as well be more active on this forum seeing how I am running on Hercules myself now. :)

     

    Here my gift for you, a free map pack!

     

     

    This pack contains the following (7) maps:

     

    - Lunette V1.0

    - Altzibar V1.0

    - Crystilia

    - Flaris

    - Jazeera

    - Welgaia

    War Cage

     

     ] - All the maps are in the playlist, 'cept for War Cage. That map is too small to actually make a video of.

     

    Please be so kind to consider one of my purchasable maps. It'll mean a lot to me. :)

     

     

    Special thanks: Syouji

    If Syouji didn't save these maps, they would've been lost after reformatting my computer. ^^;

     

     

    Thank you and have fun with the maps! ♥

     

     

    Free Map Pack.rar


  4. Strange... I don't know about Valiente, but it still doesn't seem to work for me.

     

    The error message has changed though:

     

    Message: MySQL error (SQLSTATE: 42S22, ERROR: 1054): Unknown column 'matk' in 'field list'

    File: /public_html/cp/modules/item/index.php:297


  5. Same issue here. It worked fine with rAthena, but unfortunately it doesn't with Hercules.

     

    I ran it in de-bug mode and the following message was given:

     

    Message: MySQL error (SQLSTATE: 42S22, ERROR: 1054): Unknown column 'attack' in 'field list'

    public_html/cp/modules/item/index.php:276

     

     

    Quick edit, oh... I just read you posted another thread stating the same issue. My bad.

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