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Posts posted by Najara
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Not there at all (as in a black map/floor), or hardly visable?
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I'm pressume here at this part.
Although, I haven't modified any numbers here myself, so don't blame me if something goes wrong.
//ATK_RATE scales the damage. 100 = no change. 50 is halved, 200 is doubled, etc#define ATK_RATE( a ) { wd.damage= wd.damage*(a)/100 ; if(flag.lh) wd.damage2= wd.damage2*(a)/100; }#define ATK_RATE2( a , b ) { wd.damage= wd.damage*(a)/100 ; if(flag.lh) wd.damage2= wd.damage2*(b)/100; }#define ATK_RATER(a){ wd.damage = wd.damage*(a)/100;}#define ATK_RATEL(a){ wd.damage2 = wd.damage2*(a)/100;}//Adds dmg%. 100 = +100% (double) damage. 10 = +10% damage#define ATK_ADDRATE( a ) { wd.damage+= wd.damage*(a)/100 ; if(flag.lh) wd.damage2+= wd.damage2*(a)/100; }#define ATK_ADDRATE2( a , b ) { wd.damage+= wd.damage*(a)/100 ; if(flag.lh) wd.damage2+= wd.damage2*(b)/100; }//Adds an absolute value to damage. 100 = +100 damage#define ATK_ADD( a ) { wd.damage+= a; if (flag.lh) wd.damage2+= a; }#define ATK_ADD2( a , b ) { wd.damage+= a; if (flag.lh) wd.damage2+= b; }
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Are you only talking about MATK or every skill in general? Here's the code to increase MATK based skills:
(It's already modified because I was facing this issue as well - edit to your liking)
Keep in mind though, if your Acid Demonstration is also based on MATK, you're gonna have to nerf that or Creators will be way too overpowered. :/
battle.c:
//MATK_RATE scales the damage. 100 = no change. 50 is halved, 200 is doubled, etc#define MATK_RATE( a ) { ad.damage= ad.damage*(a)/40; }//Adds dmg%. 100 = +100% (double) damage. 10 = +10% damage#define MATK_ADDRATE( a ) { ad.damage+= ad.damage*(a)/40; }//Adds an absolute value to damage. 100 = +100 damage#define MATK_ADD( a ) { ad.damage+= a; }
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Hello there, Hercules!
I thought I might as well be more active on this forum seeing how I am running on Hercules myself now.
Here my gift for you, a free map pack!
This pack contains the following (7) maps:
- Lunette V1.0
- Altzibar V1.0
- Crystilia
- Flaris
- Jazeera
- Welgaia
- War Cage
[
] - All the maps are in the playlist, 'cept for War Cage. That map is too small to actually make a video of.Please be so kind to consider one of my purchasable maps. It'll mean a lot to me.
Special thanks: Syouji
If Syouji didn't save these maps, they would've been lost after reformatting my computer. ^^;
Thank you and have fun with the maps! ♥
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Thank you!
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Nope, I'm using Renewal. That's the weird part.
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Strange... I don't know about Valiente, but it still doesn't seem to work for me.
The error message has changed though:
Message: MySQL error (SQLSTATE: 42S22, ERROR: 1054): Unknown column 'matk' in 'field list'
File: /public_html/cp/modules/item/index.php:297
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Same issue here. It worked fine with rAthena, but unfortunately it doesn't with Hercules.
I ran it in de-bug mode and the following message was given:
Message: MySQL error (SQLSTATE: 42S22, ERROR: 1054): Unknown column 'attack' in 'field list'
public_html/cp/modules/item/index.php:276
Quick edit, oh... I just read you posted another thread stating the same issue. My bad.
Custom Pet Egg
in Database Support
Posted
If the solution of the other user's doesn't work, increase the MAX_PET_DB in pet.h to like 3000.
Of course, don't forget to recompile.